(en) Mark J. P. Wolf, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, ABC-CLIO, (ISBN978-0-313-37936-9, lire en ligne), p. 642
(en) Tom Murphy, The First Level of Super Mario Bros. is Easy with Lexicographic Orderings and Time Travel : ... after that it gets a little tricky, (lire en ligne)
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(en) Holmes EA, James EL, Coode-Bate T, Deeprose C,, « Can Playing the Computer Game "Tetris" Reduce the Build-Up of Flashbacks for Trauma? A Proposal from Cognitive Science », PLoS ONE, vol. 4, no 1, , e4153 (PMID19127289, PMCID2607539, DOI10.1371/journal.pone.0004153)
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Robert Stickgold, April Malia, Denise Maguire, David Roddenberry et Margaret O'Connor, « Replaying the Game: Hypnagogic Images in Normals and Amnesics », Science, vol. 290, no 5490, , p. 350–353 (PMID11030656, DOI10.1126/science.290.5490.350).
(en) Holmes EA, James EL, Coode-Bate T, Deeprose C,, « Can Playing the Computer Game "Tetris" Reduce the Build-Up of Flashbacks for Trauma? A Proposal from Cognitive Science », PLoS ONE, vol. 4, no 1, , e4153 (PMID19127289, PMCID2607539, DOI10.1371/journal.pone.0004153)