जॉयस्टिक (Hindi Wikipedia)

Analysis of information sources in references of the Wikipedia article "जॉयस्टिक" in Hindi language version.

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  • Yo-Sung Ho & Hyoung Joong Kim (November 13–16, 2005), Advances in Multimedia Information Processing-PCM 2005: 6th Pacific-Rim Conference on Multimedia, Jeju Island, Korea, स्प्रिंगर Science & Business, पृ॰ 688, आई॰ऍस॰बी॰ऍन॰ 3540300406, मूल से 6 मार्च 2012 को पुरालेखित, अभिगमन तिथि 2011-04-03, The two routes to conventional gun control are light guns and positional guns. Light guns are the most common for video game systems of any type. They work optically with screen and do not keep track of location on the screen until the gun is fired. When the gun is fired, the screen blanks for a moment, and the optics in the gun register where on the screen the gun is aimed. That information is sent to the computer, which registers the shot. ... Positional guns are mounted stationary on the arcade cabinet with the ability to aim left/right and up/down. They function much like joysticks, which maintain a known location on screen at all times and register the current location when fired.सीएस1 रखरखाव: तिथि और वर्ष (link) सीएस1 रखरखाव: तिथि प्रारूप (link)
  • Morgan McGuire & Odest Chadwicke Jenkins (2009), Creating Games: Mechanics, Content, and Technology, A K Peters, Ltd., पृ॰ 408, आई॰ऍस॰बी॰ऍन॰ 1568813058, मूल से 18 जनवरी 2012 को पुरालेखित, अभिगमन तिथि 2011-04-03, Light guns, such as the NES Zapper or those used in the House of the Dead series, are distinctly different from positional guns used by arcade games such as SEGA's Gunblade NY. ... Light guns differ from positional guns, such as in Gunblade NY (bottom), that are essentially analog joysticks. ... Positional guns are essentially analog sticks mounted in a fixed location with respect to the screen. Light guns, in contrast, have no fixed a priori relationship with a display.

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  • Zeller Jr., Tom (2005-06-05). "A Great Idea That's All in the Wrist". New York Times. अभिगमन तिथि 2006-09-07.

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