(EN) AAA Titles using Bullet, su bulletphysics.org, 5 gennaio 2009. URL consultato il 21 ottobre 2016.
«We are allowed to mention that some parts of Bullet have been co-developed and optimized with Rockstar and merged into their Rage game engine, used on Xbox 360, Microsoft Windows and PlayStation 3 in Midnight Club: Los Angeles and Grand Theft Auto 4.»