ゲーマーゲート集団嫌がらせ事件 (Japanese Wikipedia)

Analysis of information sources in references of the Wikipedia article "ゲーマーゲート集団嫌がらせ事件" in Japanese language version.

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  • Milburn, Colin (2018). Respawn: Gamers, Hackers, and Technogenic Life. Duke University Press. p. 165. doi:10.1215/9781478090366. ISBN 978-1-4780-0278-9. https://library.oapen.org/handle/20.500.12657/22280 
  • Mortensen, Torill Elvira; Sihvonen, Tanja (2020), Holt, Thomas J.; Bossler, Adam M., eds., “Negative Emotions Set in Motion: The Continued Relevance of #GamerGate” (英語), The Palgrave Handbook of International Cybercrime and Cyberdeviance (Cham: Springer International Publishing): pp. 1353–1374, doi:10.1007/978-3-319-78440-3_75, ISBN 978-3-319-78440-3, https://doi.org/10.1007/978-3-319-78440-3_75 2024年1月14日閲覧。 
  • Heron, Michael James; Belford, Pauline; Goker, Ayse (2014). “Sexism in the circuitry”. ACM SIGCAS Computers and Society 44 (4): 18–29. doi:10.1145/2695577.2695582. ISSN 0095-2737. 
  • Antonsen, Marie; Ask, Kristine; Karlstrøm, Henrik (2014). “The many faces of engagement”. Nordic Journal of Science and Technology Studies 2 (2): 3–4. doi:10.5324/njsts.v2i2.2143. 
  • Mortensen, Torill Elvira (2016). “Anger, Fear, and Games: The Long Event of #GamerGate”. Games and Culture 13 (8): 787–806. doi:10.1177/1555412016640408. ISSN 1555-4120. 
  • Chess, Shira; Shaw, Adrienne (2015). “A Conspiracy of Fishes, or, How We Learned to Stop Worrying About #GamerGate and Embrace Hegemonic Masculinity”. Journal of Broadcasting & Electronic Media 59 (1): 208–220. doi:10.1080/08838151.2014.999917. 
  • Evans, Sarah Beth; Janish, Elyse (2015). “#INeedDiverseGames: How the Queer Backlash to Gamergate Enables Nonbinary Coalition”. QED: A Journal in GLBTQ Worldmaking 2 (2): 125–150. doi:10.14321/qed.2.2.0125. 

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  • Milburn, Colin (2018). Respawn: Gamers, Hackers, and Technogenic Life. Duke University Press. p. 165. doi:10.1215/9781478090366. ISBN 978-1-4780-0278-9. https://library.oapen.org/handle/20.500.12657/22280 

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