Analysis of information sources in references of the Wikipedia article "대규모 다중 사용자 온라인 롤플레잉 게임" in Korean language version.
[pp. 474] experience points A point value that is accumulated by gameplay activity such as leveling and is used as a measure of a character's power. Popularized by the classic dice version of TSR's Advanced Dungeons & Dragons back in the 1970s and carried over to online gaming by designers. [pp. 477] level A rank or rating of a character's power. [...] leveling Activity in-game devoted to increasing a character's experience, level, and/or skills. Leveling usually consists of killing mobs.
Richard Garriott first coined the term MMORPG in 1997.
(page 10): The ancestors of MMORPGS were text-based multiuser domains (MUDs) [...]
(page 291): Indeed, MUDs generate perhaps the one historical connection between game-based VR and the traditional program [...]
Year 1985 [...] "My memory says that Island of Kesmai went live on CompuServe on December 15, 1985, after a very long internal test. The price was actually $6 an hour for 300 baud, $12 for 1200 baud. Serious players paid the bucks." —Kelton Flinn
Year 1985 [...] "My memory says that Island of Kesmai went live on CompuServe on December 15, 1985, after a very long internal test. The price was actually $6 an hour for 300 baud, $12 for 1200 baud. Serious players paid the bucks." —Kelton Flinn