대규모 다중 사용자 온라인 롤플레잉 게임 (Korean Wikipedia)

Analysis of information sources in references of the Wikipedia article "대규모 다중 사용자 온라인 롤플레잉 게임" in Korean language version.

refsWebsite
Global rank Korean rank
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1,146th place
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9th place
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2,419th place
2,467th place
8,472nd place
2,998th place
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4,881st place
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388th place
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1,992nd place
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610th place
351st place
274th place
294th place
26th place
70th place
low place
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703rd place
920th place
137th place
692nd place
2,126th place
4,144th place
193rd place
246th place
1,288th place
1,021st place
712th place
727th place
259th place
393rd place
6,313th place
low place
8th place
34th place
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1up.com (Global: 1,288th place; Korean: 1,021st place)

  • Lee, James (2005년 7월 5일). “Wage Slaves”. 《1UP.com》. 2009년 10월 1일에 원본 문서에서 보존된 문서. 2007년 4월 21일에 확인함. 

archive.org (Global: 6th place; Korean: 18th place)

arstechnica.com (Global: 388th place; Korean: 208th place)

bbc.co.uk (Global: 8th place; Korean: 34th place)

news.bbc.co.uk

blogs.com (Global: 6,313th place; Korean: low place)

terranova.blogs.com

books.google.com (Global: 3rd place; Korean: 9th place)

businessweek.com (Global: 712th place; Korean: 727th place)

  • Hof, Robert (2006년 5월 1일). “My Virtual Life”. 《BusinessWeek》. 2006년 4월 21일에 원본 문서에서 보존된 문서. 2007년 5월 16일에 확인함. 

computerandvideogames.com (Global: 1,992nd place; Korean: 930th place)

creativecommons.org (Global: 1,010th place; Korean: 1,076th place)

danwei.org (Global: low place; Korean: low place)

devmaster.net (Global: low place; Korean: low place)

doi.org (Global: 2nd place; Korean: 3rd place)

dx.doi.org

ea.com (Global: 2,673rd place; Korean: 3,332nd place)

investor.ea.com

elsevier.com (Global: 610th place; Korean: 351st place)

linkinghub.elsevier.com

escapistmagazine.com (Global: 2,126th place; Korean: 4,144th place)

eveonline.com (Global: low place; Korean: low place)

forbes.com (Global: 54th place; Korean: 92nd place)

fsf.org (Global: 8,472nd place; Korean: 2,998th place)

gamasutra.com (Global: 704th place; Korean: 728th place)

gamedeveloper.com (Global: 4,881st place; Korean: low place)

  • Jon Radoff (March 20, 2007), Gamasutra, Five Prescriptions for Viral Games, gamasutra.com

gamepro.com (Global: 2,419th place; Korean: 2,467th place)

gamerdna.com (Global: low place; Korean: low place)

huffingtonpost.co.uk (Global: 1,146th place; Korean: 3,477th place)

ign.com (Global: 53rd place; Korean: 174th place)

jstor.org (Global: 26th place; Korean: 70th place)

mmorpg.com (Global: low place; Korean: low place)

multiversemmo.com (Global: low place; Korean: low place)

nbcnews.com (Global: 137th place; Korean: 692nd place)

nickyee.com (Global: low place; Korean: low place)

parksassociates.com (Global: low place; Korean: 2,604th place)

pastemagazine.com (Global: 661st place; Korean: 5,153rd place)

radoff.com (Global: low place; Korean: low place)

raphkoster.com (Global: low place; Korean: low place)

researchgate.net (Global: 120th place; Korean: 222nd place)

screendigest.com (Global: low place; Korean: 2,589th place)

semanticscholar.org (Global: 11th place; Korean: 310th place)

api.semanticscholar.org

slate.com (Global: 259th place; Korean: 393rd place)

  • Robert Shapiro (2003), How online games teach us about economics, slate.com

springer.com (Global: 274th place; Korean: 294th place)

link.springer.com

ssrn.com (Global: 703rd place; Korean: 920th place)

  • Castronova, Edward; Fairfield, Joshua (2007). 《Dragon Kill Points: a Summary White Paper》. Social Science Research Network. SSRN 958945. 

tandfonline.com (Global: 507th place; Korean: 436th place)

web.archive.org (Global: 1st place; Korean: 1st place)

wired.com (Global: 193rd place; Korean: 246th place)

worldcat.org (Global: 5th place; Korean: 11th place)

wow-europe.com (Global: low place; Korean: low place)