슈퍼 FX (Korean Wikipedia)

Analysis of information sources in references of the Wikipedia article "슈퍼 FX" in Korean language version.

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retrogamer.net

  • Retrobates (2014년 4월 3일). “Blood”. 《Retro Gamer》. We did most of the technology back in England with a relatively large engineering/tech team, which comprised of Carl Graham and Pete Warnes on the software-based 3D technology and Ben Cheese, Rob Macaulay and James Hakewill working on the hardware side of things 

twitter.com

  • Cuthbert, Dylan (2012년 2월 3일). “@dylancuthbert”. 《Twitter》. 2014년 5월 25일에 원본 문서에서 보존된 문서. 2014년 5월 25일에 확인함. SNES Central: @dylancuthbert I'm researching unreleased SNES games, was a game called "Super Mario FX" ever in development?
    Dylan Cuthbert: @snescentral no, that was the internal code name for the FX chip"
     

web.archive.org

  • Cuthbert, Dylan (2012년 2월 3일). “@dylancuthbert”. 《Twitter》. 2014년 5월 25일에 원본 문서에서 보존된 문서. 2014년 5월 25일에 확인함. SNES Central: @dylancuthbert I'm researching unreleased SNES games, was a game called "Super Mario FX" ever in development?
    Dylan Cuthbert: @snescentral no, that was the internal code name for the FX chip"