(en) FlashyGoodness, Tower of Heaven (8 november 2010). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018.
brokenjoysticks.net
(en) Dominowski, Tori, GDC17: GameMaker Studios 2.0 Takes On Industry Titans (12 maart 2017). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “While Studio 2 does support a few new platforms such as Microsoft’s new Universal Windows Platform and Android TV, several of said niche platforms such as the PlayStation Vita, Samsung’s Tizen OS, and Windows Phone 8 have been removed.”
(en) Mitchell, Richard, How to make a game in an hour, no experience required (23 januari 2015). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “...the engine that powers games like Spelunky, Hotline Miami, Risk of Rain, Gods Will Be Watching, Nidhogg and many, many more.”
(fr) Jarod, Undertale est confirmé pour septembre sur Switch (14 augustus 2018). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “The catalog of GameMaker Studio 2 includes games like Hyper Light Drifter, Death's Gambit, The Red Strings Club, Nidhogg 2, Blazing Chrome, Maldita Castilla and VA-11 HALL-A.”
giantbomb.com
(en) 12 Is Better Than 6 (25 oktober 2015). Gearchiveerd op 5 juli 2016. Geraadpleegd op 16 februari 2019. “The game has been developed on the engine Gamemaker: Studio.”
(en) Jagneaux, David, 11 Games You Didn't Know About (But Should) (8 april 2018). Gearchiveerd op 5 juli 2018. Geraadpleegd op 16 februari 2019. “...In fact, this is not so much a brawler as a game of memory and rhythm..”
(en) W., Tim, More Game Maker Mac OS X Ports (26 december 2010). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “Game Maker releases have been ported for the Mac OS X, meaning that Mac owners now have the chance to play Clean Asia, Mondo Medicals, Fractal Fighter and Illegal Communication...”
(en) Sarkar, Samit, Sony introduces new indie-oriented PS4 development tools (19 maart 2014). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “As of today, YoYo Games' GameMaker: Studio offers native support for PlayStation 3, PlayStation 4 and PlayStation Vita free to all licensed PlayStation developers.”
(en) New, Daniel, GameMaker Studio 2 to support Nintendo Switch (9 maart 2018). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “The 2D game development platform has been used for a number of popular games, including Spelunky, Hyper Light Drifter, and Wuppo.”
twitter.com
(en) rdein, @KyranX_ (7 april 2016). Gearchiveerd op 22 maart 2024. Geraadpleegd op 9 oktober 2019. “... So far I've used Game Maker Studio, which is a free tool...”
(en) Grubb, Jeff, GameMaker Studio creators look back at 17 years of development (3 september 2017). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “Highlights include the gravitational physics puzzler Orbit [...] Cox points to how so many indie creators have embraced the tool. He points to recent hits like Undertale, Spelunky, Nuclear Throne, and Hotline Miami.”
(en) Hillier, Brenna, GameMaker’s Humble Bundle has some great games – and the tools to make your own (7 september 2016). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “...Uncanny Valley; Cook, Serve, Delicious; Ink, Shep Hard, and Angry Chicken: Egg Madness [...] Extreme Burger Defense, Freeway Mutant [...] Galactic Missile Defense, Solstice, and Home [...] 10 Second Ninja X GameMaker Edition [...] Flop Rocket.”
vice.com
(en) Craddock, David L., Better Than Black and White: One Man’s Decade-Long Quest to Remake 'Metroid II' (19 september 2016). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “After getting his feet wet with GameMaker's UI and logic scripting, he prepared to tackle his biggest challenge yet: a total remake of 1991's Metroid II: Return of Samus for Game Boy.”
(en) Dominowski, Tori, GDC17: GameMaker Studios 2.0 Takes On Industry Titans (12 maart 2017). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “While Studio 2 does support a few new platforms such as Microsoft’s new Universal Windows Platform and Android TV, several of said niche platforms such as the PlayStation Vita, Samsung’s Tizen OS, and Windows Phone 8 have been removed.”
(en) Sarkar, Samit, Sony introduces new indie-oriented PS4 development tools (19 maart 2014). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “As of today, YoYo Games' GameMaker: Studio offers native support for PlayStation 3, PlayStation 4 and PlayStation Vita free to all licensed PlayStation developers.”
(en) Hillier, Brenna, GameMaker’s Humble Bundle has some great games – and the tools to make your own (7 september 2016). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “...Uncanny Valley; Cook, Serve, Delicious; Ink, Shep Hard, and Angry Chicken: Egg Madness [...] Extreme Burger Defense, Freeway Mutant [...] Galactic Missile Defense, Solstice, and Home [...] 10 Second Ninja X GameMaker Edition [...] Flop Rocket.”
(en) 12 Is Better Than 6 (25 oktober 2015). Gearchiveerd op 5 juli 2016. Geraadpleegd op 16 februari 2019. “The game has been developed on the engine Gamemaker: Studio.”
(en) Craddock, David L., Better Than Black and White: One Man’s Decade-Long Quest to Remake 'Metroid II' (19 september 2016). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “After getting his feet wet with GameMaker's UI and logic scripting, he prepared to tackle his biggest challenge yet: a total remake of 1991's Metroid II: Return of Samus for Game Boy.”
(en) Yao, Tony, Barkley, Shut Up and Jam: Gaiden Review. Yatta-Tachi (18 juli 2018). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “Shut Up and Jam: Gaiden was made on GameMaker: Studio”
(fr) Jarod, Undertale est confirmé pour septembre sur Switch (14 augustus 2018). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “The catalog of GameMaker Studio 2 includes games like Hyper Light Drifter, Death's Gambit, The Red Strings Club, Nidhogg 2, Blazing Chrome, Maldita Castilla and VA-11 HALL-A.”
(en) Mitchell, Richard, How to make a game in an hour, no experience required (23 januari 2015). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “...the engine that powers games like Spelunky, Hotline Miami, Risk of Rain, Gods Will Be Watching, Nidhogg and many, many more.”
(en) rdein, @KyranX_ (7 april 2016). Gearchiveerd op 22 maart 2024. Geraadpleegd op 9 oktober 2019. “... So far I've used Game Maker Studio, which is a free tool...”
(en) W., Tim, More Game Maker Mac OS X Ports (26 december 2010). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “Game Maker releases have been ported for the Mac OS X, meaning that Mac owners now have the chance to play Clean Asia, Mondo Medicals, Fractal Fighter and Illegal Communication...”
(en) Grubb, Jeff, GameMaker Studio creators look back at 17 years of development (3 september 2017). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “Highlights include the gravitational physics puzzler Orbit [...] Cox points to how so many indie creators have embraced the tool. He points to recent hits like Undertale, Spelunky, Nuclear Throne, and Hotline Miami.”
(en) Jagneaux, David, 11 Games You Didn't Know About (But Should) (8 april 2018). Gearchiveerd op 5 juli 2018. Geraadpleegd op 16 februari 2019. “...In fact, this is not so much a brawler as a game of memory and rhythm..”
(en) New, Daniel, GameMaker Studio 2 to support Nintendo Switch (9 maart 2018). Gearchiveerd op 8 september 2018. Geraadpleegd op 8 september 2018. “The 2D game development platform has been used for a number of popular games, including Spelunky, Hyper Light Drifter, and Wuppo.”
(en) Yao, Tony, Barkley, Shut Up and Jam: Gaiden Review. Yatta-Tachi (18 juli 2018). Gearchiveerd op 7 september 2018. Geraadpleegd op 7 september 2018. “Shut Up and Jam: Gaiden was made on GameMaker: Studio”
yoyogames.com
(en) YoYo Games, Don't Sink (2019). Gearchiveerd op 16 februari 2019. Geraadpleegd op 16 februari 2019.