Analysis of information sources in references of the Wikipedia article "Dreamcast" in Portuguese language version.
Yukio Futatsugi: The director of Orta was in charge of the battle system in Panzer Dragoon Saga.
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. «Retrospective: Phantasy Star Online». Edge. 15 de junho de 2014. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014
Takayuki Kawagoe: It would be a success if it can become a part of the memory of the users rather than set a record for sales.
In Japan, where employees are usually treated with kid gloves, Sega Enterprises Ltd. Chairman Isao Okawa shocked his staff by announcing, after months of trying to implement a new Net product strategy, that those who continued to resist it would be fired.
The Sega Dreamcast was the first home console that could go online out of the box, and the first to offer pay-to-play online games. These features clearly affected Sega's primary rival, Sony, who promised many online features for the upcoming PlayStation 2 in press reports from 1999. Once Sega abandoned the Dreamcast, Sony quietly dropped its plans for online gaming and movie distribution, and settled for a much less ambitious patchwork strategy.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony (19 de dezembro de 2000). «Iraq buys 4000 PlayStation 2s in world conquest bid». The Register. Consultado em 14 de novembro de 2014. Cópia arquivada em 29 de novembro de 2014
In the run-up to the launch of Sony's PlayStation 2, a number of Microsoft engineers became concerned at the Japanese company's claims that their new console was set to wipe the PC from the home.
In its appreciation of 3D space and in the way themes of evolution and transcendence are intertwined with, and layered on top of, exhilarating abstract soundscapes, Rez is a work of genius.
Alex Kidd, Segagaga: I debuted as Sega's mascot, and went head-to-head against Nintendo's Mario. But it didn't work out in the end. For the longest time after that, I beat myself up about it, thinking about why it turned out the way it did. I spent a lot of time on this riverbank, staring at the sunset.
The moment when Vyse officially leaves home ... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. «Retrospective: Phantasy Star Online». Edge. 15 de junho de 2014. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014
As Sega themselves point out, although Sony are shipping as many consoles in two months as Sega have in an entire year, this is still likely to leave retailers in short supply and unable to meet the massive demand for the Playstation 2.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff (7 de julho de 2000). «Virtua Tennis: Sega Professional Tennis». IGN. Consultado em 24 de outubro de 2014. Cópia arquivada em 24 de outubro de 2014 cf. Gerstmann, Jeff (10 de julho de 2000). «Virtua Tennis Review». GameSpot. Consultado em 4 de novembro de 2014. Cópia arquivada em 18 de fevereiro de 2014 cf. Reed, Kristian (19 de novembro de 2002). «Virtua Tennis 2». Eurogamer. Consultado em 4 de novembro de 2014. Cópia arquivada em 4 de novembro de 2014.
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. «Virtua Tennis (Dreamcast)». Metacritic. Consultado em 5 de novembro de 2014. Cópia arquivada em 17 de janeiro de 2015
The moment when Vyse officially leaves home ... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
I wish more time was spent to make this game truly remarkable, rather than the decent game we see today.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian (13 de dezembro de 1999). «ChuChu Rocket! Review». GameSpot. Consultado em 4 de outubro de 2014. Arquivado do original em 15 de setembro de 2009
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. «Retrospective: Phantasy Star Online». Edge. 15 de junho de 2014. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014
More than one Sega employee was witnessed during the festivities raising a glass and toasting ousted COO Bernie Stolar. "This was his launch," they would say; one or two was seen crying.cf. Kennedy, Sam (12 de agosto de 1999). «A Post-Bernie Sega Speaks». GameSpot. Consultado em 9 de dezembro de 2014. Cópia arquivada em 5 de julho de 2017
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff (7 de julho de 2000). «Virtua Tennis: Sega Professional Tennis». IGN. Consultado em 24 de outubro de 2014. Cópia arquivada em 24 de outubro de 2014 cf. Gerstmann, Jeff (10 de julho de 2000). «Virtua Tennis Review». GameSpot. Consultado em 4 de novembro de 2014. Cópia arquivada em 18 de fevereiro de 2014 cf. Reed, Kristian (19 de novembro de 2002). «Virtua Tennis 2». Eurogamer. Consultado em 4 de novembro de 2014. Cópia arquivada em 4 de novembro de 2014.
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. «Virtua Tennis (Dreamcast)». Metacritic. Consultado em 5 de novembro de 2014. Cópia arquivada em 17 de janeiro de 2015
Smilebit shows why Sega has the best development stable in the world ... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner (dezembro de 2000). «Jet Set Radio». Game Informer. 10 (92). pp. 116–117.
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason (17 de setembro de 2012). «Jet Set Radio Review». GameSpot. Consultado em 26 de novembro de 2014. Cópia arquivada em 18 de dezembro de 2014.
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home ... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay (dezembro de 2000). «Shenmue». Game Informer. 10 (92). p. 120.
Every critical encounter ... lasts for less than a minute, and if you fail, you simply try again ... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go ... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold ... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. «Shenmue Review». Edge. 29 de novembro de 2000. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014.
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian (13 de dezembro de 1999). «ChuChu Rocket! Review». GameSpot. Consultado em 4 de outubro de 2014. Arquivado do original em 15 de setembro de 2009
Jason Rubin: If the PlayStation 2 is going to sell as many hardware units as the PlayStation 1 sold, then I don't care if I have to pierce my nails with pins to get it to work, I'm going to do it because that's where the money is.
Unfortunately, if you have the Japanese DC light gun, Confidential Mission will only work with US third party light guns.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff (7 de julho de 2000). «Virtua Tennis: Sega Professional Tennis». IGN. Consultado em 24 de outubro de 2014. Cópia arquivada em 24 de outubro de 2014 cf. Gerstmann, Jeff (10 de julho de 2000). «Virtua Tennis Review». GameSpot. Consultado em 4 de novembro de 2014. Cópia arquivada em 18 de fevereiro de 2014 cf. Reed, Kristian (19 de novembro de 2002). «Virtua Tennis 2». Eurogamer. Consultado em 4 de novembro de 2014. Cópia arquivada em 4 de novembro de 2014.
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. «Virtua Tennis (Dreamcast)». Metacritic. Consultado em 5 de novembro de 2014. Cópia arquivada em 17 de janeiro de 2015
The overall gameplay in Jet Set Radio is merely passable ... But the game didn't enslave a throng of loyal fans because of its gameplay, odd as that might sound. It was its style and spirit that made it worth experiencing.
Smilebit shows why Sega has the best development stable in the world ... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner (dezembro de 2000). «Jet Set Radio». Game Informer. 10 (92). pp. 116–117.
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason (17 de setembro de 2012). «Jet Set Radio Review». GameSpot. Consultado em 26 de novembro de 2014. Cópia arquivada em 18 de dezembro de 2014.
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home ... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay (dezembro de 2000). «Shenmue». Game Informer. 10 (92). p. 120.
Every critical encounter ... lasts for less than a minute, and if you fail, you simply try again ... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go ... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold ... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. «Shenmue Review». Edge. 29 de novembro de 2000. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014.
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
F355 Challenge was breathtaking when played in the three-monitor coin-op unit, but it seems to lose impact on Dreamcast.For an alternative perspective, see Wiley, Mike (19 de setembro de 2000). «F355 Challenge». IGN. Consultado em 26 de outubro de 2014. Cópia arquivada em 22 de outubro de 2014.
It is smoooooth.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Engrossing, demanding, and utterly awe-inspiring, Yuji Naka's vision has finally come full circle in this phenomenal title.
There aren't many viewing problems ... be prepared to take a more active role when playing.cf. Reiner (agosto de 2001). «Sonic Adventure 2». Game Informer. 11 (100). p. 100.
Hardly any mistakes from the original were fixed ... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian (13 de dezembro de 1999). «ChuChu Rocket! Review». GameSpot. Consultado em 4 de outubro de 2014. Arquivado do original em 15 de setembro de 2009
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon (19 de janeiro de 2001). «Metropolis Street Racer». IGN. Consultado em 5 de novembro de 2014. Cópia arquivada em 5 de novembro de 2014
Sega of America Inc. (SOA) Monday announced that Shoichiro Irimajiri has been appointed chairman and chief executive officer. In addition, Sega announced that Bernard Stolar, previously of Sony Computer Entertainment America, has joined the company as executive vice president, responsible for product development and third-party business ... Sega also announced that Hayao Nakayama and David Rosen have resigned as chairman and co-chairman of Sega of America, respectively.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff (7 de julho de 2000). «Virtua Tennis: Sega Professional Tennis». IGN. Consultado em 24 de outubro de 2014. Cópia arquivada em 24 de outubro de 2014 cf. Gerstmann, Jeff (10 de julho de 2000). «Virtua Tennis Review». GameSpot. Consultado em 4 de novembro de 2014. Cópia arquivada em 18 de fevereiro de 2014 cf. Reed, Kristian (19 de novembro de 2002). «Virtua Tennis 2». Eurogamer. Consultado em 4 de novembro de 2014. Cópia arquivada em 4 de novembro de 2014.
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. «Virtua Tennis (Dreamcast)». Metacritic. Consultado em 5 de novembro de 2014. Cópia arquivada em 17 de janeiro de 2015
Will change everything you have ever come to expect from this genre.cf. «The Top 50 Games of 2003: Virtua Fighter 4: Evolution». Game Informer. 14 (129). Janeiro de 2004. p. 64.
The most balanced and challenging fighting game the world has ever seen.
There aren't many viewing problems ... be prepared to take a more active role when playing.cf. Reiner (agosto de 2001). «Sonic Adventure 2». Game Informer. 11 (100). p. 100.
Hardly any mistakes from the original were fixed ... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon (19 de janeiro de 2001). «Metropolis Street Racer». IGN. Consultado em 5 de novembro de 2014. Cópia arquivada em 5 de novembro de 2014
Toshiyasu Morita: [I] was involved in two pieces of hardware which were never released: an SH3E+Nvidia combo which never went anywhere, and I was on the compiler/debugger guy for the SH4+3Dfx board.
A collection of creative, fun, and quirky games that you'd be hard-pressed to find in such abundance on any other platform.
Yu Suzuki: The biggest challenge we encountered was project management. By the end, we had 300 people [working] and no experience on such a large project. At the time there were no project management tools ... so instead we made a job order sheet that was a list of action items in Excel. Because we kept testing, the items did not decrease. At one point we had 10,000 of them.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony (19 de dezembro de 2000). «Iraq buys 4000 PlayStation 2s in world conquest bid». The Register. Consultado em 14 de novembro de 2014. Cópia arquivada em 29 de novembro de 2014
Toshiyasu Morita: [I] was involved in two pieces of hardware which were never released: an SH3E+Nvidia combo which never went anywhere, and I was on the compiler/debugger guy for the SH4+3Dfx board.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony (19 de dezembro de 2000). «Iraq buys 4000 PlayStation 2s in world conquest bid». The Register. Consultado em 14 de novembro de 2014. Cópia arquivada em 29 de novembro de 2014
Sega of America Inc. (SOA) Monday announced that Shoichiro Irimajiri has been appointed chairman and chief executive officer. In addition, Sega announced that Bernard Stolar, previously of Sony Computer Entertainment America, has joined the company as executive vice president, responsible for product development and third-party business ... Sega also announced that Hayao Nakayama and David Rosen have resigned as chairman and co-chairman of Sega of America, respectively.
Toshiyasu Morita: [I] was involved in two pieces of hardware which were never released: an SH3E+Nvidia combo which never went anywhere, and I was on the compiler/debugger guy for the SH4+3Dfx board.
In Japan, where employees are usually treated with kid gloves, Sega Enterprises Ltd. Chairman Isao Okawa shocked his staff by announcing, after months of trying to implement a new Net product strategy, that those who continued to resist it would be fired.
More than one Sega employee was witnessed during the festivities raising a glass and toasting ousted COO Bernie Stolar. "This was his launch," they would say; one or two was seen crying.cf. Kennedy, Sam (12 de agosto de 1999). «A Post-Bernie Sega Speaks». GameSpot. Consultado em 9 de dezembro de 2014. Cópia arquivada em 5 de julho de 2017
As Sega themselves point out, although Sony are shipping as many consoles in two months as Sega have in an entire year, this is still likely to leave retailers in short supply and unable to meet the massive demand for the Playstation 2.
Jason Rubin: If the PlayStation 2 is going to sell as many hardware units as the PlayStation 1 sold, then I don't care if I have to pierce my nails with pins to get it to work, I'm going to do it because that's where the money is.
The Sega Dreamcast was the first home console that could go online out of the box, and the first to offer pay-to-play online games. These features clearly affected Sega's primary rival, Sony, who promised many online features for the upcoming PlayStation 2 in press reports from 1999. Once Sega abandoned the Dreamcast, Sony quietly dropped its plans for online gaming and movie distribution, and settled for a much less ambitious patchwork strategy.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony (19 de dezembro de 2000). «Iraq buys 4000 PlayStation 2s in world conquest bid». The Register. Consultado em 14 de novembro de 2014. Cópia arquivada em 29 de novembro de 2014
In the run-up to the launch of Sony's PlayStation 2, a number of Microsoft engineers became concerned at the Japanese company's claims that their new console was set to wipe the PC from the home.
Unfortunately, if you have the Japanese DC light gun, Confidential Mission will only work with US third party light guns.
Yukio Futatsugi: The director of Orta was in charge of the battle system in Panzer Dragoon Saga.
Ryutaro Nonaka: Yes, definitely—I've had a lot of experience with strategy thanks to Sakura Taisen. But I've also worked with a fair number of action titles as well, including a game called Nightshade ... The team also worked with Skies of Arcadia, and we gathered a staff from many different titles.
In its appreciation of 3D space and in the way themes of evolution and transcendence are intertwined with, and layered on top of, exhilarating abstract soundscapes, Rez is a work of genius.
A surreal adventure with a certain brand of humor rarely achieved today.cf. Provo, Frank (8 de agosto de 2000). «Seaman Review». GameSpot. Consultado em 24 de outubro de 2014. Arquivado do original em 30 de agosto de 2011
Alex Kidd, Segagaga: I debuted as Sega's mascot, and went head-to-head against Nintendo's Mario. But it didn't work out in the end. For the longest time after that, I beat myself up about it, thinking about why it turned out the way it did. I spent a lot of time on this riverbank, staring at the sunset.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff (7 de julho de 2000). «Virtua Tennis: Sega Professional Tennis». IGN. Consultado em 24 de outubro de 2014. Cópia arquivada em 24 de outubro de 2014 cf. Gerstmann, Jeff (10 de julho de 2000). «Virtua Tennis Review». GameSpot. Consultado em 4 de novembro de 2014. Cópia arquivada em 18 de fevereiro de 2014 cf. Reed, Kristian (19 de novembro de 2002). «Virtua Tennis 2». Eurogamer. Consultado em 4 de novembro de 2014. Cópia arquivada em 4 de novembro de 2014.
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. «Virtua Tennis (Dreamcast)». Metacritic. Consultado em 5 de novembro de 2014. Cópia arquivada em 17 de janeiro de 2015
The overall gameplay in Jet Set Radio is merely passable ... But the game didn't enslave a throng of loyal fans because of its gameplay, odd as that might sound. It was its style and spirit that made it worth experiencing.
Smilebit shows why Sega has the best development stable in the world ... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner (dezembro de 2000). «Jet Set Radio». Game Informer. 10 (92). pp. 116–117.
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason (17 de setembro de 2012). «Jet Set Radio Review». GameSpot. Consultado em 26 de novembro de 2014. Cópia arquivada em 18 de dezembro de 2014.
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home ... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Yu Suzuki: The biggest challenge we encountered was project management. By the end, we had 300 people [working] and no experience on such a large project. At the time there were no project management tools ... so instead we made a job order sheet that was a list of action items in Excel. Because we kept testing, the items did not decrease. At one point we had 10,000 of them.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay (dezembro de 2000). «Shenmue». Game Informer. 10 (92). p. 120.
Every critical encounter ... lasts for less than a minute, and if you fail, you simply try again ... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go ... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold ... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. «Shenmue Review». Edge. 29 de novembro de 2000. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014.
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
F355 Challenge was breathtaking when played in the three-monitor coin-op unit, but it seems to lose impact on Dreamcast.For an alternative perspective, see Wiley, Mike (19 de setembro de 2000). «F355 Challenge». IGN. Consultado em 26 de outubro de 2014. Cópia arquivada em 22 de outubro de 2014.
It is smoooooth.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Will change everything you have ever come to expect from this genre.cf. «The Top 50 Games of 2003: Virtua Fighter 4: Evolution». Game Informer. 14 (129). Janeiro de 2004. p. 64.
The most balanced and challenging fighting game the world has ever seen.
Engrossing, demanding, and utterly awe-inspiring, Yuji Naka's vision has finally come full circle in this phenomenal title.
I wish more time was spent to make this game truly remarkable, rather than the decent game we see today.
There aren't many viewing problems ... be prepared to take a more active role when playing.cf. Reiner (agosto de 2001). «Sonic Adventure 2». Game Informer. 11 (100). p. 100.
Hardly any mistakes from the original were fixed ... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian (13 de dezembro de 1999). «ChuChu Rocket! Review». GameSpot. Consultado em 4 de outubro de 2014. Arquivado do original em 15 de setembro de 2009
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. «Retrospective: Phantasy Star Online». Edge. 15 de junho de 2014. Consultado em 5 de março de 2015. Arquivado do original em 29 de novembro de 2014
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon (19 de janeiro de 2001). «Metropolis Street Racer». IGN. Consultado em 5 de novembro de 2014. Cópia arquivada em 5 de novembro de 2014
A collection of creative, fun, and quirky games that you'd be hard-pressed to find in such abundance on any other platform.