Analysis of information sources in references of the Wikipedia article "Duke Nukem Forever" in Romanian language version.
Unreal. I believe we branched off somewhere around the Unreal 2 time when they added static meshes. Since then we've redone the rendering 100% and it's a fully modern engine.
2K Games and Gearbox Software announced today what will be a landmark date in gaming history...
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(ajutor)We now know that Gearbox started working on the game year ago
Triptych Games which continued the game for us through all of 2009 and into 2010 with Gearbox. Triptych is made up of 9 3DR employees who refused to let the game go and we found a way through the legal maze to keep them working on the game and to keep the game alive. They have been the development force for the last year that's made the game possible. What you see coming from PAX right now is what we originally made at 3DR with polish and additional work by Triptych and assistance from Gearbox
We now know that Gearbox started working on the game year ago