Analysis of information sources in references of the Wikipedia article "L.A. Noire" in Romanian language version.
Gamers who had soured on more "cinematic" games like Heavy Rain or Metal Gear Solid 4 may get a little annoyed at the film-inspired cut-scenes in L.A. Noire. While most of the cinematics last only a minute or so, there're a lot of them. It eventually becomes more like watching an interactive movie, with the game only demanding that I hop in the car and drive to the next location in order to trigger another cut-scene
|title=
(ajutor)Gamers who had soured on more "cinematic" games like Heavy Rain or Metal Gear Solid 4 may get a little annoyed at the film-inspired cut-scenes in L.A. Noire. While most of the cinematics last only a minute or so, there're a lot of them. It eventually becomes more like watching an interactive movie, with the game only demanding that I hop in the car and drive to the next location in order to trigger another cut-scene
At times, L.A. Noire is one of the most vivid, gripping game experiences I’ve had. Other times, it can be plain boring.
I might think the guy's innocent, but except on rare occasions, I'm just going through the motions and have no control over the end result.
With the exception of its facial capture, there's no single aspect of Team Bondi’s title that hasn’t been done better elsewhere, but few developers have brought such a diffuse set of genres together so atmospherically, stylishly or cohesively.
|title=
(ajutor)|title=
(ajutor)With the exception of its facial capture, there's no single aspect of Team Bondi’s title that hasn’t been done better elsewhere, but few developers have brought such a diffuse set of genres together so atmospherically, stylishly or cohesively.
I might think the guy's innocent, but except on rare occasions, I'm just going through the motions and have no control over the end result.