Игровой искусственный интеллект (Russian Wikipedia)

Analysis of information sources in references of the Wikipedia article "Игровой искусственный интеллект" in Russian language version.

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ag.ru (Global: 5,587th place; Russian: 425th place)

alanturing.net (Global: low place; Russian: low place)

dota2.net (Global: low place; Russian: low place)

edge-online.com (Global: 3,173rd place; Russian: 2,612th place)

  • Gabe Newell. Gabe Newell Writes for Edge (англ.). edge-online.com (21 ноября 2008). — «The events are trying to give them a sense of narrative. We look at sequences of events and try to take what their actions are to generate new sequences. If they’ve been particularly challenged by one kind of creature then we can use that information to make decisions about how we use that creature in subsequent encounters. This is what makes procedural narrative more of a story-telling device than, say, a simple difficulty mechanism». Дата обращения: 22 ноября 2008. Архивировано 6 января 2009 года.

gamer.ru (Global: low place; Russian: 4,644th place)

gametech.ru (Global: low place; Russian: 1,673rd place)

l4d.com (Global: low place; Russian: low place)

left4dead411.com (Global: low place; Russian: low place)

web.archive.org (Global: 1st place; Russian: 1st place)

webcitation.org (Global: 24th place; Russian: 2nd place)