Analysis of information sources in references of the Wikipedia article "Giao diện người dùng" in Vietnamese language version.
This type of interface lets you interact with a computer or device by working your way through a series of screens or menus.
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(trợ giúp).[liên kết hỏng]History of UI In early computers, there was very little user interface except for a few buttons at an operator's console. Many of these early computers used punched cards, prepared using keypunch machines, as the primary method of input for computer programs and data. While punched cards have been essentially obsolete in computing since 2012, some voting machines still use a punched card system.line feed character trong
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tại ký tự số 14 (trợ giúp)Types of user interfaces The various types of user interfaces include: graphical user interface (GUI) command line interface (CLI)line feed character trong
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tại ký tự số 25 (trợ giúp)The various types of user interfaces include: graphical user interface (GUI) command line interface (CLI) menu-driven user interface touch user interface voice user interface (VUI) form-based user interface natural language user interfaceline feed character trong
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tại ký tự số 46 (trợ giúp)Types of user interfaces The various types of user interfaces include: graphical user interface (GUI) command line interface (CLI) menu-driven user interface touch user interface voice user interface (VUI) form-based user interface natural language user interfaceline feed character trong
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tại ký tự số 25 (trợ giúp)Towards the end of the 2000's computer UI design started to change significantly due to the rise in popularity of the smartphone. This huge shift in computing hardware led to designers having to rethink interfaces from scratch. Of course there were portable devices before the Apple iPhone, including laptops (obviously) and handhelds such as Amstad's Pen Pad, US Robotics' PalmPilot and arguably the first smartphone: the IBM Simon in 1993, which was the first to include telephone and PDA features in one device.
Towards the end of the 2000's computer UI design started to change significantly due to the rise in popularity of the smartphone. This huge shift in computing hardware led to designers having to rethink interfaces from scratch. Of course there were portable devices before the Apple iPhone, including laptops (obviously) and handhelds such as Amstad's Pen Pad, US Robotics' PalmPilot and arguably the first smartphone: the IBM Simon in 1993, which was the first to include telephone and PDA features in one device.
The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The structure principle is concerned with overall user interface architecture.
The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures.
The visibility principle: The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information. Good designs don't overwhelm users with alternatives or confuse with unneeded information.
The feedback principle: The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.
The tolerance principle: The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions reasonable.
The reuse principle: The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.
Giao diện đồ họa người dùng trong tiếng Anh gọi tắt là GUI (Graphical User Interface) là một thuật ngữ trong ngành công nghiệp máy tính. Đó là một cách giao tiếp với máy tính hay các thiết bị điện tử bằng hình ảnh và chữ viết thay vì chỉ là các dòng lệnh đơn thuần. GUI được sử dụng phổ biến trong máy tính, các thiết bị cầm tay, các thiết bị đa phương tiện, hoặc các linh kiện điện tử trong văn phòng, nhà ở...