Analysis of information sources in references of the Wikipedia article "Dreamcast" in Chinese language version.
Yukio Futatsugi: The director of Orta was in charge of the battle system in Panzer Dragoon Saga.
Ryutaro Nonaka: Yes, definitely—I've had a lot of experience with strategy thanks to Sakura Taisen. But I've also worked with a fair number of action titles as well, including a game called Nightshade... The team also worked with Skies of Arcadia, and we gathered a staff from many different titles.
Takayuki Kawagoe: It would be a success if it can become a part of the memory of the users rather than set a record for sales.
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. Retrospective: Phantasy Star Online. Edge. 2014-06-15 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
Lack of distribution may have contributed significantly to the failure of the Sega Saturn to gain an installed base. Sega had limited distribution for its Saturn launch, which may have slowed the building of its installed base both directly (because consumers had limited access to the product) and indirectly (because distributors that were initially denied product may have been reluctant to promote the product after the limitations were lifted). Nintendo, by contrast, had unlimited distribution for its Nintendo 64 launch, and Sony not only had unlimited distribution, but had extensive experience with negotiating with retailing giants such as Wal-Mart for its consumer electronics products.cf. Is War hell for Sega? (PDF). Next Generation. 1996-01, 2 (13): 7 [2019-08-27]. (原始内容存档 (PDF)于2019-08-27) (英语).
Tom Kalinske: We needed to do something shocking because we were $100 more than the other guy ... I still think [the surprise launch] was a good idea. If I had it to do over again would I do it a little differently? Yeah, definitely. I wouldn't take the risk of annoying retailers the way we did. I would clue them in and do an early launch in a region or three regions or something so we could include everybody.
Takayuki Kawagoe: It would be a success if it can become a part of the memory of the users rather than set a record for sales.
The Sega Dreamcast was the first home console that could go online out of the box, and the first to offer pay-to-play online games. These features clearly affected Sega's primary rival, Sony, who promised many online features for the upcoming PlayStation 2 in press reports from 1999. Once Sega abandoned the Dreamcast, Sony quietly dropped its plans for online gaming and movie distribution, and settled for a much less ambitious patchwork strategy.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony. Iraq buys 4000 PlayStation 2s in world conquest bid. The Register. 2000-12-19 [2014-11-14]. (原始内容存档于2014-11-29) (英语).
In the run-up to the launch of Sony's PlayStation 2, a number of Microsoft engineers became concerned at the Japanese company's claims that their new console was set to wipe the PC from the home.
In its appreciation of 3D space and in the way themes of evolution and transcendence are intertwined with, and layered on top of, exhilarating abstract soundscapes, Rez is a work of genius.
Alex Kidd, Segagaga: I debuted as Sega's mascot, and went head-to-head against Nintendo's Mario. But it didn't work out in the end. For the longest time after that, I beat myself up about it, thinking about why it turned out the way it did. I spent a lot of time on this riverbank, staring at the sunset.
The moment when Vyse officially leaves home... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay. Shenmue. Game Informer. Vol. 10 no. 92. December 2000: 120 (英语).
Every critical encounter... lasts for less than a minute, and if you fail, you simply try again... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. Shenmue Review. Edge. 2000-11-29 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. Retrospective: Phantasy Star Online. Edge. 2014-06-15 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
As Sega themselves point out, although Sony are shipping as many consoles in two months as Sega have in an entire year, this is still likely to leave retailers in short supply and unable to meet the massive demand for the Playstation 2.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff. Virtua Tennis: Sega Professional Tennis. IGN. 2000-07-07 [2014-10-24]. (原始内容存档于2014-10-24) (英语). cf. Gerstmann, Jeff. Virtua Tennis Review. GameSpot. 2000-07-10 [2014-11-04]. (原始内容存档于2014-02-18) (英语). cf. Reed, Kristian. Virtua Tennis 2. Eurogamer. 2002-11-19 [2014-11-04]. (原始内容存档于2014-11-04).
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. Virtua Tennis (Dreamcast). Metacritic. [2019-07-28]. (原始内容存档于2015-01-17) (英语).
The moment when Vyse officially leaves home... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
I wish more time was spent to make this game truly remarkable, rather than the decent game we see today.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian. ChuChu Rocket! Review. GameSpot. 1999-12-13 [2014-10-04]. (原始内容存档于2009-09-15) (英语).
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. Retrospective: Phantasy Star Online. Edge. 2014-06-15 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
More than one Sega employee was witnessed during the festivities raising a glass and toasting ousted COO Bernie Stolar. "This was his launch," they would say; one or two was seen crying.cf. Kennedy, Sam. A Post-Bernie Sega Speaks. GameSpot. 1999-08-12 [2019-07-25]. (原始内容存档于2017-07-05) (英语).
A surreal adventure with a certain brand of humor rarely achieved today.cf. Provo, Frank. Seaman Review. GameSpot. 2000-08-08 [2014-10-24]. (原始内容存档于2011-08-30) (英语).
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff. Virtua Tennis: Sega Professional Tennis. IGN. 2000-07-07 [2014-10-24]. (原始内容存档于2014-10-24) (英语). cf. Gerstmann, Jeff. Virtua Tennis Review. GameSpot. 2000-07-10 [2014-11-04]. (原始内容存档于2014-02-18) (英语). cf. Reed, Kristian. Virtua Tennis 2. Eurogamer. 2002-11-19 [2014-11-04]. (原始内容存档于2014-11-04).
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. Virtua Tennis (Dreamcast). Metacritic. [2019-07-28]. (原始内容存档于2015-01-17) (英语).
Smilebit shows why Sega has the best development stable in the world... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner. Jet Set Radio. Game Informer. Vol. 10 no. 92. December 2000: 116–117 (英语).
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason. Jet Set Radio Review. GameSpot. 2012-09-17 [2014-11-26]. (原始内容存档于2014-12-18) (英语).
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay. Shenmue. Game Informer. Vol. 10 no. 92. December 2000: 120 (英语).
Every critical encounter... lasts for less than a minute, and if you fail, you simply try again... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. Shenmue Review. Edge. 2000-11-29 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian. ChuChu Rocket! Review. GameSpot. 1999-12-13 [2014-10-04]. (原始内容存档于2009-09-15) (英语).
Jason Rubin: If the PlayStation 2 is going to sell as many hardware units as the PlayStation 1 sold, then I don't care if I have to pierce my nails with pins to get it to work, I'm going to do it because that's where the money is.
Unfortunately, if you have the Japanese DC light gun, Confidential Mission will only work with US third party light guns.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff. Virtua Tennis: Sega Professional Tennis. IGN. 2000-07-07 [2014-10-24]. (原始内容存档于2014-10-24) (英语). cf. Gerstmann, Jeff. Virtua Tennis Review. GameSpot. 2000-07-10 [2014-11-04]. (原始内容存档于2014-02-18) (英语). cf. Reed, Kristian. Virtua Tennis 2. Eurogamer. 2002-11-19 [2014-11-04]. (原始内容存档于2014-11-04).
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. Virtua Tennis (Dreamcast). Metacritic. [2019-07-28]. (原始内容存档于2015-01-17) (英语).
The overall gameplay in Jet Set Radio is merely passable... But the game didn't enslave a throng of loyal fans because of its gameplay, odd as that might sound. It was its style and spirit that made it worth experiencing.
Smilebit shows why Sega has the best development stable in the world... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner. Jet Set Radio. Game Informer. Vol. 10 no. 92. December 2000: 116–117 (英语).
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason. Jet Set Radio Review. GameSpot. 2012-09-17 [2014-11-26]. (原始内容存档于2014-12-18) (英语).
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay. Shenmue. Game Informer. Vol. 10 no. 92. December 2000: 120 (英语).
Every critical encounter... lasts for less than a minute, and if you fail, you simply try again... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. Shenmue Review. Edge. 2000-11-29 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
F355 Challenge was breathtaking when played in the three-monitor coin-op unit, but it seems to lose impact on Dreamcast.For an alternative perspective, see Wiley, Mike. F355 Challenge. IGN. 2000-09-19 [2014-10-26]. (原始内容存档于2014-10-22) (英语).
It is smoooooth.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Engrossing, demanding, and utterly awe-inspiring, Yuji Naka's vision has finally come full circle in this phenomenal title.
There aren't many viewing problems... be prepared to take a more active role when playing.cf. Reiner. Sonic Adventure 2. Game Informer. Vol. 11 no. 100. August 2001: 100 (英语).
Hardly any mistakes from the original were fixed... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian. ChuChu Rocket! Review. GameSpot. 1999-12-13 [2014-10-04]. (原始内容存档于2009-09-15) (英语).
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon. Metropolis Street Racer. IGN. 2001-01-19 [2019-07-28]. (原始内容存档于2014-11-05) (英语).
Sega of America Inc. (SOA) Monday announced that Shoichiro Irimajiri has been appointed chairman and chief executive officer. Sega also announced that Bernard Stolar, previously of Sony Computer Entertainment America, has joined the company as executive vice president, responsible for product development and third-party business ... Sega also announced that Hayao Nakayama and David Rosen have resigned as chairman and co-chairman of Sega of America, respectively.
|journal=
被忽略 (帮助) 需付费查阅... universally hailed as the greatest tennis game ever.cf. Chen, Jeff. Virtua Tennis: Sega Professional Tennis. IGN. 2000-07-07 [2014-10-24]. (原始内容存档于2014-10-24) (英语). cf. Gerstmann, Jeff. Virtua Tennis Review. GameSpot. 2000-07-10 [2014-11-04]. (原始内容存档于2014-02-18) (英语). cf. Reed, Kristian. Virtua Tennis 2. Eurogamer. 2002-11-19 [2014-11-04]. (原始内容存档于2014-11-04).
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. Virtua Tennis (Dreamcast). Metacritic. [2019-07-28]. (原始内容存档于2015-01-17) (英语).
Will change everything you have ever come to expect from this genre.cf. The Top 50 Games of 2003: Virtua Fighter 4: Evolution. Game Informer. Vol. 14 no. 129. January 2004: 64 (英语).
The most balanced and challenging fighting game the world has ever seen.
There aren't many viewing problems... be prepared to take a more active role when playing.cf. Reiner. Sonic Adventure 2. Game Informer. Vol. 11 no. 100. August 2001: 100 (英语).
Hardly any mistakes from the original were fixed... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon. Metropolis Street Racer. IGN. 2001-01-19 [2019-07-28]. (原始内容存档于2014-11-05) (英语).
A collection of creative, fun, and quirky games that you'd be hard-pressed to find in such abundance on any other platform.
Yu Suzuki: The biggest challenge we encountered was project management. By the end, we had 300 people [working] and no experience on such a large project. At the time there were no project management tools... so instead we made a job order sheet that was a list of action items in Excel. Because we kept testing, the items did not decrease. At one point we had 10,000 of them.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony. Iraq buys 4000 PlayStation 2s in world conquest bid. The Register. 2000-12-19 [2014-11-14]. (原始内容存档于2014-11-29) (英语).
Lack of distribution may have contributed significantly to the failure of the Sega Saturn to gain an installed base. Sega had limited distribution for its Saturn launch, which may have slowed the building of its installed base both directly (because consumers had limited access to the product) and indirectly (because distributors that were initially denied product may have been reluctant to promote the product after the limitations were lifted). Nintendo, by contrast, had unlimited distribution for its Nintendo 64 launch, and Sony not only had unlimited distribution, but had extensive experience with negotiating with retailing giants such as Wal-Mart for its consumer electronics products.cf. Is War hell for Sega? (PDF). Next Generation. 1996-01, 2 (13): 7 [2019-08-27]. (原始内容存档 (PDF)于2019-08-27) (英语).
Tom Kalinske: We needed to do something shocking because we were $100 more than the other guy ... I still think [the surprise launch] was a good idea. If I had it to do over again would I do it a little differently? Yeah, definitely. I wouldn't take the risk of annoying retailers the way we did. I would clue them in and do an early launch in a region or three regions or something so we could include everybody.
Sonic Adventure's Tokyo premiere was a grand event–three stadium-packed showings, a demonstration of the game and more... Afterward, Segata Sanshiro led the crowd in a Sonic chant, which will be used in the game.
On Saturday, August 22nd at the Tokyo International Forum, Sega showed the future of computer gaming to a 15,000 strong crowd—and they weren't disappointed.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony. Iraq buys 4000 PlayStation 2s in world conquest bid. The Register. 2000-12-19 [2014-11-14]. (原始内容存档于2014-11-29) (英语).
Lack of distribution may have contributed significantly to the failure of the Sega Saturn to gain an installed base. Sega had limited distribution for its Saturn launch, which may have slowed the building of its installed base both directly (because consumers had limited access to the product) and indirectly (because distributors that were initially denied product may have been reluctant to promote the product after the limitations were lifted). Nintendo, by contrast, had unlimited distribution for its Nintendo 64 launch, and Sony not only had unlimited distribution, but had extensive experience with negotiating with retailing giants such as Wal-Mart for its consumer electronics products.cf. Is War hell for Sega? (PDF). Next Generation. 1996-01, 2 (13): 7 [2019-08-27]. (原始内容存档 (PDF)于2019-08-27) (英语).
Tom Kalinske: We needed to do something shocking because we were $100 more than the other guy ... I still think [the surprise launch] was a good idea. If I had it to do over again would I do it a little differently? Yeah, definitely. I wouldn't take the risk of annoying retailers the way we did. I would clue them in and do an early launch in a region or three regions or something so we could include everybody.
Sega of America Inc. (SOA) Monday announced that Shoichiro Irimajiri has been appointed chairman and chief executive officer. Sega also announced that Bernard Stolar, previously of Sony Computer Entertainment America, has joined the company as executive vice president, responsible for product development and third-party business ... Sega also announced that Hayao Nakayama and David Rosen have resigned as chairman and co-chairman of Sega of America, respectively.
|journal=
被忽略 (帮助) 需付费查阅Sonic Adventure's Tokyo premiere was a grand event–three stadium-packed showings, a demonstration of the game and more... Afterward, Segata Sanshiro led the crowd in a Sonic chant, which will be used in the game.
On Saturday, August 22nd at the Tokyo International Forum, Sega showed the future of computer gaming to a 15,000 strong crowd—and they weren't disappointed.
More than one Sega employee was witnessed during the festivities raising a glass and toasting ousted COO Bernie Stolar. "This was his launch," they would say; one or two was seen crying.cf. Kennedy, Sam. A Post-Bernie Sega Speaks. GameSpot. 1999-08-12 [2019-07-25]. (原始内容存档于2017-07-05) (英语).
As Sega themselves point out, although Sony are shipping as many consoles in two months as Sega have in an entire year, this is still likely to leave retailers in short supply and unable to meet the massive demand for the Playstation 2.
Jason Rubin: If the PlayStation 2 is going to sell as many hardware units as the PlayStation 1 sold, then I don't care if I have to pierce my nails with pins to get it to work, I'm going to do it because that's where the money is.
The Sega Dreamcast was the first home console that could go online out of the box, and the first to offer pay-to-play online games. These features clearly affected Sega's primary rival, Sony, who promised many online features for the upcoming PlayStation 2 in press reports from 1999. Once Sega abandoned the Dreamcast, Sony quietly dropped its plans for online gaming and movie distribution, and settled for a much less ambitious patchwork strategy.
The Sony hype machine didn't help Dreamcast's prospects either, as execs promised PS2 graphics on par with the CG movie Toy Story.cf. Smith, Tony. Iraq buys 4000 PlayStation 2s in world conquest bid. The Register. 2000-12-19 [2014-11-14]. (原始内容存档于2014-11-29) (英语).
In the run-up to the launch of Sony's PlayStation 2, a number of Microsoft engineers became concerned at the Japanese company's claims that their new console was set to wipe the PC from the home.
Unfortunately, if you have the Japanese DC light gun, Confidential Mission will only work with US third party light guns.
Yukio Futatsugi: The director of Orta was in charge of the battle system in Panzer Dragoon Saga.
Ryutaro Nonaka: Yes, definitely—I've had a lot of experience with strategy thanks to Sakura Taisen. But I've also worked with a fair number of action titles as well, including a game called Nightshade... The team also worked with Skies of Arcadia, and we gathered a staff from many different titles.
In its appreciation of 3D space and in the way themes of evolution and transcendence are intertwined with, and layered on top of, exhilarating abstract soundscapes, Rez is a work of genius.
A surreal adventure with a certain brand of humor rarely achieved today.cf. Provo, Frank. Seaman Review. GameSpot. 2000-08-08 [2014-10-24]. (原始内容存档于2011-08-30) (英语).
Alex Kidd, Segagaga: I debuted as Sega's mascot, and went head-to-head against Nintendo's Mario. But it didn't work out in the end. For the longest time after that, I beat myself up about it, thinking about why it turned out the way it did. I spent a lot of time on this riverbank, staring at the sunset.
... universally hailed as the greatest tennis game ever.cf. Chen, Jeff. Virtua Tennis: Sega Professional Tennis. IGN. 2000-07-07 [2014-10-24]. (原始内容存档于2014-10-24) (英语). cf. Gerstmann, Jeff. Virtua Tennis Review. GameSpot. 2000-07-10 [2014-11-04]. (原始内容存档于2014-02-18) (英语). cf. Reed, Kristian. Virtua Tennis 2. Eurogamer. 2002-11-19 [2014-11-04]. (原始内容存档于2014-11-04).
Two of the greatest sports titles ever made were released on the console: Virtua Tennis and its superior sequel Virtua Tennis 2.cf. Virtua Tennis (Dreamcast). Metacritic. [2019-07-28]. (原始内容存档于2015-01-17) (英语).
The overall gameplay in Jet Set Radio is merely passable... But the game didn't enslave a throng of loyal fans because of its gameplay, odd as that might sound. It was its style and spirit that made it worth experiencing.
Smilebit shows why Sega has the best development stable in the world... It truly is an original creation, and you can see this distinctness shine through in every aspect of the game.cf. Reiner. Jet Set Radio. Game Informer. Vol. 10 no. 92. December 2000: 116–117 (英语).
The rewards are magnificent, and each stage is something to behold, but the gameplay is mediocre at best.cf. Venter, Jason. Jet Set Radio Review. GameSpot. 2012-09-17 [2014-11-26]. (原始内容存档于2014-12-18) (英语).
Even the simple act of skating in a straight line can sometimes prove difficult.
The moment when Vyse officially leaves home... with his skyfaring dad acknowledging him as an equal, is as touching as it isn't melodramatic, with both parents on hand to offer their blessings instead of blubbery histrionics. Vyse's down-to-earth nature is buffered by the aforementioned Aika, an ever-present confidante and childhood friend, and a playful female companion. More games need a marriage like this: splitting the emotional and verbal duties of the lead character into a double act, a sexless husband and wife who can reassure and question one another without the game having to resort to the internal monologue of a glum teen. Aika and Vyse's relationship is flirty and loving, but never blooms into the dreaded romantic subplot, filled with ellipses and uncomfortable mutterings.
Yu Suzuki: The biggest challenge we encountered was project management. By the end, we had 300 people [working] and no experience on such a large project. At the time there were no project management tools... so instead we made a job order sheet that was a list of action items in Excel. Because we kept testing, the items did not decrease. At one point we had 10,000 of them.
Like an old style text adventure, albeit filled with appointments and curfews.cf. Jay. Shenmue. Game Informer. Vol. 10 no. 92. December 2000: 120 (英语).
Every critical encounter... lasts for less than a minute, and if you fail, you simply try again... what once seemed so intricate in the Japanese version has become elementary now that the language barrier is broken. Determining your character's next move requires little more than talking to someone, who will then tell you who to see or where to go... Shenmue is not the next step in video games; merely a glimmer of what the future of gaming might hold... all that's left is a guy walking around an amazingly detailed environment. If I wanted to experience that, I could see it in another game with proven endless entertainment value. It's called life.cf. Shenmue Review. Edge. 2000-11-29 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
Shenmue is much more than an interactive movie, but certainly does not deliver the freedom expected. It's involving, and ultimately rewarding, but only represents a step towards what may be possible in the future, rather than the milestone Edge hoped for.
F355 Challenge was breathtaking when played in the three-monitor coin-op unit, but it seems to lose impact on Dreamcast.For an alternative perspective, see Wiley, Mike. F355 Challenge. IGN. 2000-09-19 [2014-10-26]. (原始内容存档于2014-10-22) (英语).
It is smoooooth.
The omission of a proper 'versus' selection is unforgivable, forcing twoplayer fights to be organised via the singleplayer mode. Purists may well argue that the arcade original lacked said option, but in Edge's view, buyers of modern coin-op conversions have the right to expect more from their investments than unenhanced facsimiles.
Will change everything you have ever come to expect from this genre.cf. The Top 50 Games of 2003: Virtua Fighter 4: Evolution. Game Informer. Vol. 14 no. 129. January 2004: 64 (英语).
The most balanced and challenging fighting game the world has ever seen.
Engrossing, demanding, and utterly awe-inspiring, Yuji Naka's vision has finally come full circle in this phenomenal title.
I wish more time was spent to make this game truly remarkable, rather than the decent game we see today.
There aren't many viewing problems... be prepared to take a more active role when playing.cf. Reiner. Sonic Adventure 2. Game Informer. Vol. 11 no. 100. August 2001: 100 (英语).
Hardly any mistakes from the original were fixed... The lackluster difficulty and cartoon-like presentation is perfect for kids, but it really does nothing for hardcore gamers or Sonic fans of yesteryear.
I consider it the best and most original puzzle game since Tetris.cf.Nutt, Christian. ChuChu Rocket! Review. GameSpot. 1999-12-13 [2014-10-04]. (原始内容存档于2009-09-15) (英语).
Certainly, by today's standards, it was rudimentary and repetitive. But at the same time, it was revolutionary.cf. Retrospective: Phantasy Star Online. Edge. 2014-06-15 [2015-03-05]. (原始内容存档于2014-11-29) (英语).
I found the game's control and physics to be exceptional. Likewise, the graphics are brilliant and are probably the best of any racing game on the Dreamcast.cf. Justice, Brandon. Metropolis Street Racer. IGN. 2001-01-19 [2019-07-28]. (原始内容存档于2014-11-05) (英语).
A collection of creative, fun, and quirky games that you'd be hard-pressed to find in such abundance on any other platform.
On Saturday, August 22nd at the Tokyo International Forum, Sega showed the future of computer gaming to a 15,000 strong crowd—and they weren't disappointed.
Unfortunately, if you have the Japanese DC light gun, Confidential Mission will only work with US third party light guns.
Yukio Futatsugi: The director of Orta was in charge of the battle system in Panzer Dragoon Saga.
Ryutaro Nonaka: Yes, definitely—I've had a lot of experience with strategy thanks to Sakura Taisen. But I've also worked with a fair number of action titles as well, including a game called Nightshade... The team also worked with Skies of Arcadia, and we gathered a staff from many different titles.
A collection of creative, fun, and quirky games that you'd be hard-pressed to find in such abundance on any other platform.