http://www.day1studios.com/blog/?p=3 (页面存档备份,存于互联网档案馆) "It’s been great working with Monolith on the successor for their F.E.A.R. franchise and it was a pleasant surprise when their creative team completely embraced many of our ideas for the game. Several of Monolith’s Seattle based team members actually joined us in Chicago for most of the development cycle. The best part? The game is better with the collaboration between our two studios."
http://www.day1studios.com/blog/?p=3 (页面存档备份,存于互联网档案馆) "It’s been great working with Monolith on the successor for their F.E.A.R. franchise and it was a pleasant surprise when their creative team completely embraced many of our ideas for the game. Several of Monolith’s Seattle based team members actually joined us in Chicago for most of the development cycle. The best part? The game is better with the collaboration between our two studios."