Augmented reality (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Augmented reality" in English language version.

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  • "Augmented Reality". merriam-webster.com. Archived from the original on 13 September 2015. Retrieved 8 October 2015. an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (such as a smartphone camera) also : the technology used to create augmented reality

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  • Cipresso, Pietro; Giglioli, Irene Alice Chicchi; Raya, iz; Riva, Giuseppe (7 December 2011). "The Past, Present, and Future of Virtual and Augmented Reality Research: A Network and Cluster Analysis of the Literature". Frontiers in Psychology. 9: 2086. doi:10.3389/fpsyg.2018.02086. PMC 6232426. PMID 30459681.
  • Marino, Emanuele; Bruno, Fabio; Barbieri, Loris; Lagudi, Antonio (2022). "Benchmarking Built-In Tracking Systems for Indoor AR Applications on Popular Mobile Devices". Sensors. 22 (14): 5382. Bibcode:2022Senso..22.5382M. doi:10.3390/s22145382. PMC 9320911. PMID 35891058.
  • Barsom, E. Z.; Graafland, M.; Schijven, M. P. (1 October 2016). "Systematic review on the effectiveness of augmented reality applications in medical training". Surgical Endoscopy. 30 (10): 4174–4183. doi:10.1007/s00464-016-4800-6. ISSN 0930-2794. PMC 5009168. PMID 26905573.
  • Tagaytayan, Raniel; Kelemen, Arpad; Sik-Lanyi, Cecilia (2018). "Augmented reality in neurosurgery". Archives of Medical Science. 14 (3): 572–578. doi:10.5114/aoms.2016.58690. ISSN 1734-1922. PMC 5949895. PMID 29765445.

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  • "Augmented Reality". oxforddictionaries.com. Archived from the original on 25 November 2013. Retrieved 8 October 2015. A technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.

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  • McClure 2017, p. 364-366. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 341-343. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 347-351. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 351-353. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 354-355. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 356-357. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 355. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 357. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.
  • McClure 2017, p. 357-359. McClure, William (1 November 2017). "When the Virtual and Real Worlds Collide: Beginning to Address the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies Through a Federal Do-Not-Locate Registry". Iowa Law Review. 103 (1). SSRN 3906369.

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