Game balance (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Game balance" in English language version.

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  • Becker, Alexander; Görlich, Daniel (2020-04-21). "What is Game Balancing? - An Examination of Concepts". ParadigmPlus. 1 (1): 22–41. doi:10.55969/paradigmplus.v1n1a2. ISSN 2711-4627. S2CID 225925467.
  • Ilie, Andrei; Ioan, Silvia; Zagrean, Leon; Moldovan, Mihai (2008). "Better to Be Red than Blue in Virtual Competition". CyberPsychology & Behavior. 11 (3): 375–377. doi:10.1089/cpb.2007.0122. ISSN 1094-9313. PMID 18537513.
  • Haoyang Chen, Yasukuni Mori and Ikuo Matsuba: Solving the balance problem of massively multiplayer online role-playing games using coevolutionary programming, 2014. In Applied Soft Computing Volume 18, S. 1 – 11, https://doi.org/10.1016/j.asoc.2014.01.011. Retrieved 2020-07-14.

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  • Becker, Alexander; Görlich, Daniel (2020-04-21). "What is Game Balancing? - An Examination of Concepts". ParadigmPlus. 1 (1): 22–41. doi:10.55969/paradigmplus.v1n1a2. ISSN 2711-4627. S2CID 225925467.

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  • "Nerfing". Raph's Website. 2014-04-02. Retrieved 2024-03-01.

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  • Becker, Alexander; Görlich, Daniel (2020-04-21). "What is Game Balancing? - An Examination of Concepts". ParadigmPlus. 1 (1): 22–41. doi:10.55969/paradigmplus.v1n1a2. ISSN 2711-4627. S2CID 225925467.

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  • Becker, Alexander; Görlich, Daniel (2020-04-21). "What is Game Balancing? - An Examination of Concepts". ParadigmPlus. 1 (1): 22–41. doi:10.55969/paradigmplus.v1n1a2. ISSN 2711-4627. S2CID 225925467.
  • Ilie, Andrei; Ioan, Silvia; Zagrean, Leon; Moldovan, Mihai (2008). "Better to Be Red than Blue in Virtual Competition". CyberPsychology & Behavior. 11 (3): 375–377. doi:10.1089/cpb.2007.0122. ISSN 1094-9313. PMID 18537513.

youtube.com