Rendering (computer graphics) (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Rendering (computer graphics)" in English language version.

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  • Haines, Eric; Shirley, Peter (February 25, 2019). "1. Ray Tracing Terminology". Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. Berkeley, CA: Apress. doi:10.1007/978-1-4842-4427-2. ISBN 978-1-4842-4427-2. S2CID 71144394.
  • Liu, Edward; Llamas, Ignacio; Cañada, Juan; Kelly, Patrick (February 25, 2019). "19: Cinematic Rendering in UE4 with Real-Time Ray Tracing and Denoising". Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. Berkeley, CA: Apress. doi:10.1007/978-1-4842-4427-2. ISBN 978-1-4842-4427-2. S2CID 71144394.
  • Boksansky, Jakub; Wimmer, Michael; Bittner, Jiri (February 25, 2019). "13. Ray Traced Shadows: Maintaining Real-Time Frame Rates". Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. Berkeley, CA: Apress. doi:10.1007/978-1-4842-4427-2. ISBN 978-1-4842-4427-2. S2CID 71144394.

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