Parche no oficial (Spanish Wikipedia)

Analysis of information sources in references of the Wikipedia article "Parche no oficial" in Spanish language version.

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48bitlba.com

  • «48-bit LBA Tools & Drivers». fryeware.com. 2005. Consultado el 6 de abril de 2011. «Win98: Enable 48-bit LBA patch for Windows 98 posted on MSFN.ORG - Implements 48-bit LBA support into Windows 98's default IDE driver to support hard drives larger than 137GB.». 

archive.today

arsaneus-design.com

nyerguds.arsaneus-design.com

arstechnica.com

berkeley.edu

law.berkeley.edu

bit-tech.net

chronocompendium.com

  • «Chrono Trigger Retranslation». chronocompendium.com. 9 de mayo de 2009. Consultado el 3 de abril de 2011. «As of May 9, 2009, the patch is no longer hosted due to a cease & desist letter from Square Enix.». 

cinemablend.com

cleared-to-engage.com

  • Bertolone, Giorgio (12 de marzo de 2011). «Interview with Kevin Klemmick - Lead Software Engineer for Falcon 4.0». Cleared-To-Engage. Archivado desde el original el 18 de marzo de 2011. Consultado el 31 de agosto de 2014. «[C2E] In 2000 the source code of Falcon 4.0 leaked out and after that groups of volunteers were able to make fixes and enhancements that assured the longevity of this sim. Do you see the source code leak as a good or bad event? [Klemmick] "Absolutely a good event. In fact I wish I’d known who did it so I could thank them. I honestly think this should be standard procedure for companies that decide not to continue to support a code base."». 

cnn.com

money.cnn.com

  • CNN Staff (3 de enero de 2006). «Huge virus threat rocks Microsoft» (en inglés). CNNmoney. Consultado el 29 de enero de 2012. «Because of the severity of the threat, the SANS Institute, a computer security group, has released a patch for the vulnerability until Microsoft's fix is available next week.». 

comcast.net

home.comcast.net

computerweekly.com

cornell.edu

law.cornell.edu

engadget.com

eweek.com

g4tv.com

  • g4tv staff (30 de mayo de 2011). «The Lost History of System Shock» (en inglés). g4tv.com. Consultado el 30 de mayo de 2012. «Looking Glass Studios closed in 2000, a year after System Shock 2's release, and the copyright to the series went into the hands of an insurance company. That left EA with only the System Shock name, but no actual development rights.». 

galciv2.com

forums.galciv2.com

gamasutra.com

gamebanshee.com

gamefront.com

gamersglobal.de

gamespy.com

pc.gamespy.com

gamestar.de

gibberlings3.net

  • Bradshaw, Dave (25 de noviembre de 2011). «Baldur's Gate II Fixpack». gibberlings3.net. Archivado desde el original el 15 de diciembre de 2018. Consultado el 3 de febrero de 2012. «The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. […] This collaborative effort, including the work of modders from several different modding communities and assistance from BG2 lead writer David Gaider, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. The project is ongoing, and we're working through a substantial list of bugs culled from various sites, the old Baldurdash forums, and our own research.». 

github.com

goldhawkinteractive.com

golem.de

grantland.com

  • Lindbergh, Ben (14 de abril de 2015). «‘MVP Baseball … 2015’? How the Best Baseball Video Game Ever Has Refused to Retire for 10 Years». Grantland.com. «Another factor in MVP’s favor: The game allows greater access to its innards than most titles. [...] 2K’s failure to match MVP’s approval rating despite several years of running unopposed on the PC market, made MVP the go-to game for modders even as it lost its looks relative to 2K and The Show. The community’s support peaked from 2005 through the first PC edition of 2K in 2009, tailed off for a time, and then ramped up again once Take-Two abandoned the PC market in 2013 and canceled 2K entirely last year. A decade of EA development made MVP the best baseball game on the PC market in 2005, and a decade of amateur development has helped it keep that title in 2015.». 

h-online.com

hardcoregaming101.net

heise.de

helbraunlaw.com

ign.com

  • Luke Reilly (30 de noviembre de 2015). «Rollcage Spiritual Successor Grip Is a Blast from PlayStation’s Forgotten Past». ign.com. «former Attention to Detail programmer Robert Baker, who also still had a candle burning for Rollcage. Baker had been contacted by hardcore Rollcage fans asking for his help to keep Rollcage running on drastically newer PC hardware, 15 years down the track. “I can’t speak for other developers, but for myself, I’ve worked on a dozen games and Rollcage is the only game that I’ve personally supported after release,” says Baker. “I don’t hold the source code to many games as that belongs to the company that develops these games of course, but Rollcage was a bit different.”». 

insidemacgames.com

  • Largent, Andy (8 de octubre de 2003). «Homeworld Source Code Released». insidemacgames.com. Archivado desde el original el 12 de octubre de 2013. Consultado el 24 de noviembre de 2012. «With the release of Homeworld 2 for the PC, Relic Entertainment has decided to give back to their impressive fan community by releasing the source code to the original Homeworld.». 
  • Ancheta, Justin (1 de junio de 2012). «Bringing Good Old Games To Modern Macs». Inside Mac Games. Archivado desde el original el 8 de agosto de 2020. Consultado el 29 de marzo de 2014. «Jagged Alliance 2 [...] and maintains both a tutorial for getting GOG games to run on Mac OS X, and a list of games he has personally tested to work on Mac OS X through CrossOver, Wineskin, and open source ports.». 

ja-galaxy-forum.com

  • Gennady (4 de marzo de 2013). «JA2-Stracciatella Continued». www.ja-galaxy-forum.com. Archivado desde el original el 6 de mayo de 2013. Consultado el 22 de marzo de 2013. «Update 2013-03-13: Added support for high video resolutions. For example, game can be started in 1024x768 mode like this: ja2.exe -res 1024x768. Any reasonable resolution should work. Some bugfixes from this forum have been integrated. [...]». 

kotaku.com

la-patches.de

  • Gantner, Michael (23 de diciembre de 2010). «Lucasarts-Patches» (en alemán). gandimann.de. Consultado el 28 de mayo de 2011. 

linuxdevcenter.com

  • Wen, Howard (10 de junio de 2004). «Keeping the Myths Alive». linuxdevcenter.com. Consultado el 22 de diciembre de 2012. «[...]fans of the Myth trilogy have taken this idea a step further: they have official access to the source code for the Myth games. Organized under the name MythDevelopers, this all-volunteer group of programmers, artists, and other talented people devote their time to improving and supporting further development of the Myth game series.». 

madvulture.de

  • Schramm, Peter (2010). «About MVG». madvulture.de. Archivado desde el original el 26 de marzo de 2011. Consultado el 3 de abril de 2011. «Being part of the “Community Patch Team” formed to fix the great but bug-baiten “Gothic 3″ game, Mad Vulture Games was taking care of major coordination work, 3D model fixing and lots of other work for the Gothic 3 Addon “Forsaken Gods” Enhanced Edition, also being the producing company.». 

manuloewe.de

mmos.com

mygaming.co.za

neilturner.me.uk

neocomputer.org

nexusmods.com

skyrim.nexusmods.com

  • Quarn and Kivan (20 de agosto de 2013). «Unofficial Skyrim Patch Version: 1.3.3c». nexumods.com. Consultado el 3 de octubre de 2013. «[...]the goal of the Unofficial Skyrim Patch (aka USKP) is to eventually fix every bug with Skyrim not officially resolved by the developers [...]Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already». 

nforcershq.com

  • Fernando (7 de febrero de 2011). «XP: Optimized nForce Driver Packs». Archivado desde el original el 23 de noviembre de 2012. Consultado el 28 de mayo de 2011. «Many users with an nForce chipset mainboard, who are running or going to install Windows XP (32/64bit), are searching for actual nForce chipset drivers, which are suitable for their special chipset and will give them the best possible performance and stability of their system. NVIDIA itself doesn't offer them.». 

nl.net

web.inter.nl.net

nosgothica.org

  • wrace (3 de diciembre de 2010). «Bink-support for BO1 (Video-Patch)». nosgothica.org. Consultado el 17 de julio de 2011. «[…]now you can play in BO1 under Windows-7 without any problems with video.». 

nuangel.net

pcgamer.com

pcgames.de

pcwelt.de

rainbow-software.org

wims.rainbow-software.org

realmsbeyond.net

rockpapershotgun.com

romhacking.net

rpgamer.com

  • Boulette, Bryan (7 de diciembre de 2007). «E3 - Front Mission Interview». rpgamer.com. Archivado desde el original el 25 de mayo de 2011. Consultado el 3 de abril de 2011. «[…]we told Mr. Sakamoto that a fan translation had been done some years ago for Front Mission 1, and asked how he felt about such efforts. The producer replied that he actually found them very encouraging -- it's something the developers should be doing, but because they're not, the fans are doing it instead. He stated that he'd like to be able to give something back to the fans, and would like to thank personally each of the fans that worked on the translation.». 

ryston.cz

scharesoft.de

  • «Skyrim - Director's Cut» (en alemán). scharesoft.de. Archivado desde el original el 13 de noviembre de 2012. Consultado el 22 de diciembre de 2012. «Die Erweiterung Skyrim - Director's Cut hat es sich zum Ziel gemacht, die deutsche Version von The Elder Scrolls V: Skyrim so gut es geht zu verbessern. Vorrangig geht es darum, fehlende Übersetzungen nachzuholen und Texte und Begriffe so anzupassen, dass sie auch zu den vorherigen Teilen der Reihe passen. Mit dem beiliegenden inoffiziellen Skyrim-Patch werden zudem eine Vielzahl Fehler des eigentlichen Spiels, die die offiziellen Patches noch nicht korrigiert haben, behoben. Mit der Erweiterung könnt ihr außerdem alle englischsprachigen Texturen nun in deutscher Sprache vorfinden.». 

scmagazine.com

sites.google.com

sourceforge.net

dunedynasty.sourceforge.net

  • «Dune Dynasty». «Dune Dynasty is a continuation of the classic real-time strategy game Dune II by Westwood Studios. It is not a remake. It builds upon the original game engine as reverse-engineered by the OpenDUNE project.». 

sourceforge.net

subsim.com

theinquirer.net

theregister.co.uk

  • Leyden, John (24 de febrero de 2009). «Unofficial patch plugs 0-day Adobe security vuln. - Mind the gap». The Register. Consultado el 9 de julio de 2013. «Updated Security researchers have developed an unofficial patch for a zero-day Adobe Acrobat and Reader vulnerability that's become the subject of hacker attacks. Adobe acknowledged the vulnerability last week but said an official patch wouldn't be available until 11 March.». 

tiensivu.com

blog.tiensivu.com

  • Tiensivu, Aaron (9 de abril de 2009). «KernelEx - run XP/2K apps on Win98 and WinME». Aaron Tiensivu's Blog. tiensivu.com. Archivado desde el original el 10 de diciembre de 2010. Consultado el 6 de abril de 2011. «This is a fascinating project from a technical standpoint. They are implementing missing API calls used by newer applications that are missing from Windows 98 and Windows ME.». 

timreview.ca

  • Bell, John (1 de octubre de 2009). «Opening the Source of Art». Technology Innovation Management Review. Consultado el 30 de diciembre de 2012. «[...]that no further patches to the title would be forthcoming. The community was predictably upset. Instead of giving up on the game, users decided that if Activision wasn't going to fix the bugs, they would. They wanted to save the game by getting Activision to open the source so it could be kept alive beyond the point where Activision lost interest. With some help from members of the development team that were active on fan forums, they were eventually able to convince Activision to release Call to Power II's source code in October of 2003.». 

titanquest.net

ttlg.com

  • "Le Corbeau" (25 de septiembre de 2012). «Thief 2 V1.19 & System Shock 2 V2.4». ttlg.com. Consultado el 10 de noviembre de 2012. «This is an unofficial patch for Thief II: The Metal Age (T2) which updates the game from v1.18 to v1.19, providing improved support for modern hardware and correcting many known bugs.». 

vg247.com

vice.com

waypoint.vice.com

  • Patrick Klepek (26 de abril de 2017). «The Modders Who Decided to Overhaul the AI in 'Civilization V'». Vice.com. «Community Patch was actually built upon another mod. Since development began in 2014, it's become its own thing, prompting a rebranding: Vox Populi. Besides improving upon the game's AI, Vox Populi tweaks the game's balance, and fixes bugs that were left behind after Firaxis moved on. [...]we have to respect them for giving us the source code, and that must have taken some courage». 

voyd.net

reconstruction.voyd.net

wargamer.com

  • Scott Parrino (24 de mayo de 2003). «Behind the LInes #5». The Wargamer. Archivado desde el original el 30 de noviembre de 2005. Consultado el 6 de mayo de 2017. «Subsim Review served as the gathering place for Projekt Messerwetzer, the project that brought Silent Hunter II - Destroyer Command computability to full fruition». 

web.archive.org

  • Cassia, Fernando (28 de marzo de 2007). «Open Source, the only weapon against "planned obsolescence"» (en inglés). theinquirer.net. Archivado desde el original el 20 de enero de 2011. Consultado el 15 de enero de 2012. 
  • Szczepaniak, John (junio 2006). «Japanese ROM Translation». Retro Gamer 25: 102-105. Archivado desde el original el 18 de julio de 2011. Consultado el 23 de diciembre de 2020. 
  • Largent, Andy (8 de octubre de 2003). «Homeworld Source Code Released». insidemacgames.com. Archivado desde el original el 12 de octubre de 2013. Consultado el 24 de noviembre de 2012. «With the release of Homeworld 2 for the PC, Relic Entertainment has decided to give back to their impressive fan community by releasing the source code to the original Homeworld.». 
  • Bertolone, Giorgio (12 de marzo de 2011). «Interview with Kevin Klemmick - Lead Software Engineer for Falcon 4.0». Cleared-To-Engage. Archivado desde el original el 18 de marzo de 2011. Consultado el 31 de agosto de 2014. «[C2E] In 2000 the source code of Falcon 4.0 leaked out and after that groups of volunteers were able to make fixes and enhancements that assured the longevity of this sim. Do you see the source code leak as a good or bad event? [Klemmick] "Absolutely a good event. In fact I wish I’d known who did it so I could thank them. I honestly think this should be standard procedure for companies that decide not to continue to support a code base."». 
  • MODIFYING COPYRIGHTED SOFTWARE: ADJUSTING COPYRIGHT DOCTRINE TO ACCOMMODATE A TECHNOLOGY Archivado el 21 de mayo de 2013 en Wayback Machine. por Pamela Samuelson, Profesora de Ley, University of Pittsburgh School of Law (1988)
  • Boulette, Bryan (7 de diciembre de 2007). «E3 - Front Mission Interview». rpgamer.com. Archivado desde el original el 25 de mayo de 2011. Consultado el 3 de abril de 2011. «[…]we told Mr. Sakamoto that a fan translation had been done some years ago for Front Mission 1, and asked how he felt about such efforts. The producer replied that he actually found them very encouraging -- it's something the developers should be doing, but because they're not, the fans are doing it instead. He stated that he'd like to be able to give something back to the fans, and would like to thank personally each of the fans that worked on the translation.». 
  • Schramm, Peter (2010). «About MVG». madvulture.de. Archivado desde el original el 26 de marzo de 2011. Consultado el 3 de abril de 2011. «Being part of the “Community Patch Team” formed to fix the great but bug-baiten “Gothic 3″ game, Mad Vulture Games was taking care of major coordination work, 3D model fixing and lots of other work for the Gothic 3 Addon “Forsaken Gods” Enhanced Edition, also being the producing company.». 
  • «Anachronox - inoffizieller Patch» (en alemán). pcgames.de. 27 de mayo de 2003. Archivado desde el original el 10 de agosto de 2014. Consultado el 3 de abril de 2011. 
  • Kosak, Dave 'Fargo' (27 de octubre de 2005). «GameSpy: Civilization IV». GameSpy. pp. 1-3. Archivado desde el original el 6 de diciembre de 2013. Consultado el 24 de octubre de 2009. 
  • Bradshaw, Dave (25 de noviembre de 2011). «Baldur's Gate II Fixpack». gibberlings3.net. Archivado desde el original el 15 de diciembre de 2018. Consultado el 3 de febrero de 2012. «The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. […] This collaborative effort, including the work of modders from several different modding communities and assistance from BG2 lead writer David Gaider, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. The project is ongoing, and we're working through a substantial list of bugs culled from various sites, the old Baldurdash forums, and our own research.». 
  • Ancheta, Justin (1 de junio de 2012). «Bringing Good Old Games To Modern Macs». Inside Mac Games. Archivado desde el original el 8 de agosto de 2020. Consultado el 29 de marzo de 2014. «Jagged Alliance 2 [...] and maintains both a tutorial for getting GOG games to run on Mac OS X, and a list of games he has personally tested to work on Mac OS X through CrossOver, Wineskin, and open source ports.». 
  • Gennady (4 de marzo de 2013). «JA2-Stracciatella Continued». www.ja-galaxy-forum.com. Archivado desde el original el 6 de mayo de 2013. Consultado el 22 de marzo de 2013. «Update 2013-03-13: Added support for high video resolutions. For example, game can be started in 1024x768 mode like this: ja2.exe -res 1024x768. Any reasonable resolution should work. Some bugfixes from this forum have been integrated. [...]». 
  • «Legacy of Kain: Soul Reaver - XP-Patch» (en alemán). pcgames.de. 12 de febrero de 2004. Archivado desde el original el 10 de agosto de 2014. Consultado el 17 de julio de 2011. 
  • «Skyrim - Director's Cut» (en alemán). scharesoft.de. Archivado desde el original el 13 de noviembre de 2012. Consultado el 22 de diciembre de 2012. «Die Erweiterung Skyrim - Director's Cut hat es sich zum Ziel gemacht, die deutsche Version von The Elder Scrolls V: Skyrim so gut es geht zu verbessern. Vorrangig geht es darum, fehlende Übersetzungen nachzuholen und Texte und Begriffe so anzupassen, dass sie auch zu den vorherigen Teilen der Reihe passen. Mit dem beiliegenden inoffiziellen Skyrim-Patch werden zudem eine Vielzahl Fehler des eigentlichen Spiels, die die offiziellen Patches noch nicht korrigiert haben, behoben. Mit der Erweiterung könnt ihr außerdem alle englischsprachigen Texturen nun in deutscher Sprache vorfinden.». 
  • Scott Parrino (24 de mayo de 2003). «Behind the LInes #5». The Wargamer. Archivado desde el original el 30 de noviembre de 2005. Consultado el 6 de mayo de 2017. «Subsim Review served as the gathering place for Projekt Messerwetzer, the project that brought Silent Hunter II - Destroyer Command computability to full fruition». 
  • yerkyerk (3 de junio de 2009). «Titan Quest bugfix patch 1.17a». titanquest.net. Archivado desde el original el 6 de abril de 2012. Consultado el 27 de julio de 2012. 
  • spectre (6 de febrero de 2012). «(REL) Patchfix for Fanpatch 1.17 (v1.17c)». titanquest.net. Archivado desde el original el 1 de julio de 2012. Consultado el 21 de septiembre de 2014. 
  • Award BIOS Modifications Archivado el 16 de julio de 2020 en Wayback Machine. por Petr Soucek en ryston.cz
  • K6plus Archivado el 11 de febrero de 2021 en Wayback Machine. por Jan Steunebrink en inter.nl.net
  • Turner, Neil (17 de mayo de 2010). «Resurrecting a dead OS with KernelEx». Neil Turner's blog. Archivado desde el original el 30 de enero de 2013. Consultado el 6 de abril de 2011. 
  • Tiensivu, Aaron (9 de abril de 2009). «KernelEx - run XP/2K apps on Win98 and WinME». Aaron Tiensivu's Blog. tiensivu.com. Archivado desde el original el 10 de diciembre de 2010. Consultado el 6 de abril de 2011. «This is a fascinating project from a technical standpoint. They are implementing missing API calls used by newer applications that are missing from Windows 98 and Windows ME.». 
  • Abazovic, Fuad (17 de noviembre de 2006). «Nvidia cuts Vista support for Nforce 2 chipset - Fare thee well, old friend». www.theinquirer.net. Archivado desde el original el 18 de septiembre de 2009. Consultado el 28 de mayo de 2011. 
  • Fernando (7 de febrero de 2011). «XP: Optimized nForce Driver Packs». Archivado desde el original el 23 de noviembre de 2012. Consultado el 28 de mayo de 2011. «Many users with an nForce chipset mainboard, who are running or going to install Windows XP (32/64bit), are searching for actual nForce chipset drivers, which are suitable for their special chipset and will give them the best possible performance and stability of their system. NVIDIA itself doesn't offer them.». 
  • AdvModDev (13 de enero de 2008). «nForce 123/WinXP Chipset Drivers and Remixes». Archivado desde el original el 21 de abril de 2021. Consultado el 28 de mayo de 2011. 

winfuture.de

wired.com

  • Moore, Bo (19 de noviembre de 2013). «Is Your Game Crap? This Fan Will Fix It for You» (en inglés). Wired. Consultado el 25 de enero de 2014. «Thoman had uploaded “DPfix 0.1 alpha,” a patch that allowed Deadly Premonition players to manually adjust the game’s resolution. [...] The most recent DPfix release fixed pixel offset errors that occurred at higher resolutions, fixed anti-aliasing when it was not being correctly applied, added improved depth-of-field effects, and added an option for screen space ambient occlusion.». 

wiwiland.net

theelderscrolls.wiwiland.net

worldofplayers.de

forum.worldofplayers.de

  • Zandr (20 de abril de 2014). «Release Gothic 3 v1.75 Update Pack». worldofplayers.de. Consultado el 2 de septiembre de 2014. «a new Gothic 3 Enhanced Edition v1.75 Update Pack (International)». 

youtube.com

yp.to

cr.yp.to

zdnet.co.uk

zeit.de