非官方补丁 (Chinese Wikipedia)

Analysis of information sources in references of the Wikipedia article "非官方补丁" in Chinese language version.

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2kgames.com

48bitlba.com

  • 48-bit LBA Tools & Drivers. fryeware.com. 2005 [2011-04-06]. (原始内容存档于2011-06-09). Win98: Enable 48-bit LBA patch for Windows 98 posted on MSFN.ORG - Implements 48-bit LBA support into Windows 98's default IDE driver to support hard drives larger than 137GB. 

archive.today

arsaneus-design.com

nyerguds.arsaneus-design.com

arstechnica.com

berkeley.edu

law.berkeley.edu

bit-tech.net

bitbucket.org

chronocompendium.com

  • Chrono Trigger Retranslation. chronocompendium.com. 2009-05-09 [2011-04-03]. (原始内容存档于2021-04-24). As of May 9, 2009, the patch is no longer hosted due to a cease & desist letter from Square Enix. 

cinemablend.com

cleared-to-engage.com

  • Bertolone, Giorgio. Interview with Kevin Klemmick - Lead Software Engineer for Falcon 4.0. Cleared-To-Engage. 2011-03-12 [2014-08-31]. (原始内容存档于2011-03-18). [C2E] In 2000 the source code of Falcon 4.0 leaked out and after that groups of volunteers were able to make fixes and enhancements that assured the longevity of this sim. Do you see the source code leak as a good or bad event? [Klemmick] "Absolutely a good event. In fact I wish I’d known who did it so I could thank them. I honestly think this should be standard procedure for companies that decide not to continue to support a code base." 

cnn.com

money.cnn.com

  • CNN Staff. Huge virus threat rocks Microsoft. CNNmoney. 2006-01-03 [2012-01-29]. (原始内容存档于2021-03-30). Because of the severity of the threat, the SANS Institute, a computer security group, has released a patch for the vulnerability until Microsoft's fix is available next week. 

comcast.net

home.comcast.net

computerweekly.com

cornell.edu

law.cornell.edu

engadget.com

eurogamer.net

eweek.com

g4tv.com

  • g4tv staff. The Lost History of System Shock. g4tv.com. 2011-05-30 [2012-05-30]. (原始内容存档于2018-01-25). Looking Glass Studios closed in 2000, a year after System Shock 2's release, and the copyright to the series went into the hands of an insurance company. That left EA with only the System Shock name, but no actual development rights. 

galciv2.com

forums.galciv2.com

gamasutra.com

gamebanshee.com

gamefront.com

gamersglobal.de

gamespy.com

pc.gamespy.com

gamestar.de

gandimann.de

la-patches.gandimann.de

gaspowered.com

forums.gaspowered.com

gibberlings3.net

  • Bradshaw, Dave. Baldur's Gate II Fixpack. gibberlings3.net. 2011-11-25 [2012-02-03]. (原始内容存档于2018-12-15). The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. […] This collaborative effort, including the work of modders from several different modding communities and assistance from BG2 lead writer David Gaider, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. The project is ongoing, and we're working through a substantial list of bugs culled from various sites, the old Baldurdash forums, and our own research. 

github.com

gog.com

goldhawkinteractive.com

golem.de

grantland.com

  • Lindbergh, Ben. ‘MVP Baseball … 2015’? How the Best Baseball Video Game Ever Has Refused to Retire for 10 Years. Grantland.com英语Grantland.com. April 14, 2015 [2017-11-25]. (原始内容存档于2021-01-21). Another factor in MVP’s favor: The game allows greater access to its innards than most titles. [...] 2K’s failure to match MVP’s approval rating despite several years of running unopposed on the PC market, made MVP the go-to game for modders even as it lost its looks relative to 2K and The Show. The community’s support peaked from 2005 through the first PC edition of 2K in 2009, tailed off for a time, and then ramped up again once Take-Two abandoned the PC market in 2013 and canceled 2K entirely last year. A decade of EA development made MVP the best baseball game on the PC market in 2005, and a decade of amateur development has helped it keep that title in 2015. 

h-online.com

hardcoregaming101.net

heise.de

helbraunlaw.com

ign.com

  • Luke Reilly. Rollcage Spiritual Successor Grip Is a Blast from PlayStation’s Forgotten Past. ign.com. 2015-11-30 [2017-11-25]. (原始内容存档于2021-01-27). former Attention to Detail programmer Robert Baker, who also still had a candle burning for Rollcage. Baker had been contacted by hardcore Rollcage fans asking for his help to keep Rollcage running on drastically newer PC hardware, 15 years down the track. “I can’t speak for other developers, but for myself, I’ve worked on a dozen games and Rollcage is the only game that I’ve personally supported after release,” says Baker. “I don’t hold the source code to many games as that belongs to the company that develops these games of course, but Rollcage was a bit different.” 

insidemacgames.com

  • Largent, Andy. Homeworld Source Code Released. insidemacgames.com. 2003-10-08 [2012-11-24]. (原始内容存档于2013-10-12). With the release of Homeworld 2 for the PC, Relic Entertainment has decided to give back to their impressive fan community by releasing the source code to the original Homeworld. 
  • Ancheta, Justin. Bringing Good Old Games To Modern Macs. Inside Mac Games英语Inside Mac Games. 2012-06-01 [2014-03-29]. (原始内容存档于2020-08-08). Jagged Alliance 2 [...] and maintains both a tutorial for getting GOG games to run on Mac OS X, and a list of games he has personally tested to work on Mac OS X through CrossOver, Wineskin, and open source ports. 

ja-galaxy-forum.com

jtworld.net

kotaku.com

kotaku.com.au

linuxdevcenter.com

  • Wen, Howard. Keeping the Myths Alive. linuxdevcenter.com. 2004-06-10 [2012-12-22]. (原始内容存档于2013-04-06). [...]fans of the Myth trilogy have taken this idea a step further: they have official access to the source code for the Myth games. Organized under the name MythDevelopers, this all-volunteer group of programmers, artists, and other talented people devote their time to improving and supporting further development of the Myth game series. 

madvulture.de

  • Schramm, Peter. About MVG. madvulture.de. 2010 [2011-04-03]. (原始内容存档于2011-03-26). Being part of the “Community Patch Team” formed to fix the great but bug-baiten “Gothic 3″ game, Mad Vulture Games was taking care of major coordination work, 3D model fixing and lots of other work for the Gothic 3 Addon “Forsaken Gods” Enhanced Edition, also being the producing company. 

magervalp.github.io

manuloewe.de

matesfamily.org

mmos.com

monkeyphysics.com

ja2.monkeyphysics.com

mygaming.co.za

neilturner.me.uk

neocomputer.org

nexusmods.com

skyrim.nexusmods.com

  • Quarn and Kivan. Unofficial Skyrim Patch Version: 1.3.3c. nexumods.com. 2013-08-20 [2013-10-03]. (原始内容存档于2020-08-07). [...]the goal of the Unofficial Skyrim Patch (aka USKP) is to eventually fix every bug with Skyrim not officially resolved by the developers [...]Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already 

nforcershq.com

  • Fernando. XP: Optimized nForce Driver Packs. 2011-02-07 [2011-05-28]. (原始内容存档于2012-11-23). Many users with an nForce chipset mainboard, who are running or going to install Windows XP (32/64bit), are searching for actual nForce chipset drivers, which are suitable for their special chipset and will give them the best possible performance and stability of their system. NVIDIA itself doesn't offer them. 

nl.net

web.inter.nl.net

nosgothica.org

nuangel.net

orcaserver.de

web8.orcaserver.de

pcgamer.com

pcgames.de

pcwelt.de

protecode.com

info.protecode.com

qq.com

games.qq.com

radiosega.net

rainbow-software.org

wims.rainbow-software.org

realmsbeyond.net

rockpapershotgun.com

romhacking.net

rpgamer.com

  • Boulette, Bryan. E3 - Front Mission Interview. rpgamer.com. 2007-12-07 [2011-04-03]. (原始内容存档于2011年5月25日). […]we told Mr. Sakamoto that a fan translation had been done some years ago for Front Mission 1, and asked how he felt about such efforts. The producer replied that he actually found them very encouraging -- it's something the developers should be doing, but because they're not, the fans are doing it instead. He stated that he'd like to be able to give something back to the fans, and would like to thank personally each of the fans that worked on the translation. 

ryston.cz

scharesoft.de

  • Skyrim - Director's Cut. scharesoft.de. [2012-12-22]. (原始内容存档于2012-11-13) (德语). Die Erweiterung Skyrim - Director's Cut hat es sich zum Ziel gemacht, die deutsche Version von The Elder Scrolls V: Skyrim so gut es geht zu verbessern. Vorrangig geht es darum, fehlende Übersetzungen nachzuholen und Texte und Begriffe so anzupassen, dass sie auch zu den vorherigen Teilen der Reihe passen. Mit dem beiliegenden inoffiziellen Skyrim-Patch werden zudem eine Vielzahl Fehler des eigentlichen Spiels, die die offiziellen Patches noch nicht korrigiert haben, behoben. Mit der Erweiterung könnt ihr außerdem alle englischsprachigen Texturen nun in deutscher Sprache vorfinden. 

scmagazine.com

sites.google.com

sourceforge.net

sourceforge.net

dunedynasty.sourceforge.net

  • Dune Dynasty. [2017-11-25]. (原始内容存档于2021-04-14). Dune Dynasty is a continuation of the classic real-time strategy game Dune II by Westwood Studios. It is not a remake. It builds upon the original game engine as reverse-engineered by the OpenDUNE project. 

subsim.com

theinquirer.net

theregister.co.uk

tiensivu.com

blog.tiensivu.com

  • Tiensivu, Aaron. KernelEx - run XP/2K apps on Win98 and WinME. Aaron Tiensivu's Blog. tiensivu.com. 2009-04-09 [2011-04-06]. (原始内容存档于2010-12-10). This is a fascinating project from a technical standpoint. They are implementing missing API calls used by newer applications that are missing from Windows 98 and Windows ME. 

timreview.ca

  • Bell, John. Opening the Source of Art. Technology Innovation Management Review. 2009-10-01 [2012-12-30]. (原始内容存档于2014-03-30). [...]that no further patches to the title would be forthcoming. The community was predictably upset. Instead of giving up on the game, users decided that if Activision wasn't going to fix the bugs, they would. They wanted to save the game by getting Activision to open the source so it could be kept alive beyond the point where Activision lost interest. With some help from members of the development team that were active on fan forums, they were eventually able to convince Activision to release Call to Power II's source code in October of 2003. 

titanquest.net

ttlg.com

  • "Le Corbeau". Thief 2 V1.19 & System Shock 2 V2.4. ttlg.com. 2012-09-25 [2012-11-10]. (原始内容存档于2018-01-03). This is an unofficial patch for Thief II: The Metal Age (T2) which updates the game from v1.18 to v1.19, providing improved support for modern hardware and correcting many known bugs. 

voyd.net

reconstruction.voyd.net

wargamer.com

web.archive.org

webcitation.org

  • Smith, Quintin. Dark Engine Source Code Found In A Bag. Rock, Paper, Shotgun. 2010-12-14 [2011-04-15]. (原始内容存档于2012-07-13). As of this weekend, Christmas has come early for the Through the Looking Glass community. A CD’s been discovered containing the source code for the Dark Engine, aka the engine used by Thief, Thief II and System Shock 2 (not to mention Irrational and Looking Glass’ cancelled cold war spy game Deep Cover). 

wikipedia.org

en.wikipedia.org

winfuture.de

wired.com

  • Moore, Bo. Is Your Game Crap? This Fan Will Fix It for You. Wired. 2013-11-19 [2014-01-25]. (原始内容存档于2014-01-25). Thoman had uploaded “DPfix 0.1 alpha,” a patch that allowed Deadly Premonition players to manually adjust the game’s resolution. [...] The most recent DPfix release fixed pixel offset errors that occurred at higher resolutions, fixed anti-aliasing when it was not being correctly applied, added improved depth-of-field effects, and added an option for screen space ambient occlusion. 

wiwiland.net

theelderscrolls.wiwiland.net

worldofplayers.de

forum.worldofplayers.de

youtube.com

yp.to

cr.yp.to

zdnet.co.uk

zeit.de